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Mar 12th 2012 7:31PM It is not a gold sink, since the gold remains in the game.
The books were also still necessary since you could not learn some glyphs without them.
Mar 1st 2012 1:31AM Perhaps, but the way things have been going we are likely to get more ascendency for the horde and vague promises about the "alliance getting its day" sometime in the future.
Mar 1st 2012 1:11AM It was completely annoying that epic gems were only for raiders. They will be effectively impossible once Pandas come out and people progress on as well. Poor decision by Blizzard.
Feb 28th 2012 4:59PM Solo Firelands dailies? Are they nuts? I tried to kill the turtle mob in the lead-in quests yesterday with my newly 85 shadow priest. I died once and had to run away the second time. Almost impossible with the mana drain. Begged for help and then got 3 others attacking him at the same time or I would have been stuck there. The Molton Front area was fine, but mostly because I knew the trick of pulling the hard guys up to the group at the top.
My horde main, leveled later still has not gotten the mount since I got burned out running 4 other toons through it.
Feb 24th 2012 2:31AM Why do people think Blizzard's first attempt is "holy writ"? What if it really was too hard to start?
Feb 22nd 2012 10:20PM I already have a good fishing pole, but I didn't know about that one!
I am not sure I like the daily gating though when you can only do 25 dailies each day, even for old content. I am having a hard time (with motivation) pushing through Firelands Molton Front dailies already anyway, so I suppose the limit is not as big a deal any more. Though I cannot do both TB a lot, Molton Front and anything else significant. Too easy to hit the cap.
Feb 22nd 2012 2:31PM The complaints about buying gold sound to me like the cry against "commercializing the Internet" a long while back. That was very stupid, but people held quite strongly to it.
Everyone would not buy gold (I would not), but those who did would now have a legitimate avenue instead of needing to skirt the rules. It is not that it is such an immoral activity, per se, but that some don't like it. For all the whining about it, games like Farmville have done quite well for both those who spent money and those who did not.
This is kind of like the modern obsession with pretending that College Sports is not driven by money....
Feb 22nd 2012 2:28PM Bad analogy.
Try comparing a small mom-n-pop market in the middle of nowhere to a large WalMart. Which selection would you prefer?
It would also be almost impossible to dominate such an AH, since so many players would be involved. It would be much more likely to settle on a fairly fixed price and stay there, rather than fluctuating severely as auctions expired as it does now.
Feb 22nd 2012 2:26PM So change the interface to eliminate those problems. An entire AH scan is only valuable to know pricing data. That could be learned in other ways in a global AH scenario. (It could be now too and is to a small point with things like The Undermine Journal.)
Feb 22nd 2012 2:23PM Gold is only useful when it is used. You can only save up so much.
Crafting would still have quite a bit of value, selling items people wanted to buy with their gold. What did you think everyone would do with their gold?