Sep 11th 2007 12:54PM @8 How would it be like last stand, which increases health for a short period? It's a % damage reduction just like shield wall, only it kicks in at 35% instead of whenever you use it and doesn't reduce it as much.
Sep 11th 2007 12:51PM Divine purpose is a flat 10% less crit damage, not any kind of proc.
Also, I find imp concentration aura vital for arena healing as previously mentioned.
Aura mastery is also nice for when you need to be at max range from the tank to avoid AOEs.
@1 Uh...no it doesn't...int only increases spell crit and mana when you don't have that talent.
Sep 7th 2007 2:14PM @2 This addon can do price per item too. If you look at the SS its the 4th checkbox on the little menu there.
Sep 5th 2007 9:43AM If the healer dies then you run (unless you really need to afk for something important). Running back causes you to rez with much higher health/mana than rez spells do, which makes it much quicker to get ready to continue the run.
The worst people are the ones who sit there at their corpse (not afk) while the healer and others run back; then after being rezzed just stand there with low hp expecting to be healed up, which wouldn't have been necessary if they had run back. Wastes time and the healer's supply of water (not always a mage there).
Sep 4th 2007 1:26PM When you couldn't go 2 minutes in AV without "Can we pleeeease kill Korrak" even if he was already dead
or "We're losing anyway lets kill Korrak"
or "We're about to win lets kill Korrak"
Sep 4th 2007 11:30AM When SS-TM was THE battleground.
Oh and 8 hour AVs? More like AVs that lasted for days.
Aug 29th 2007 3:53PM Chawana, what makes you spin after you use the rocket boots? Is that something the rocket boots do?
Aug 27th 2007 11:29AM I wish someone would make a site that would just gleam the important data (gear, stats, talents) and present it. The main site has such poor performance in the first place, plus I'm on dial-up at home, so it makes looking people up extremely frustrating.
Aug 27th 2007 11:08AM Great, except that you couldn't walk 5 feet without being accosted by a horde of wandering spiders, worms, scorpions, and/or elite slithids.
Aug 27th 2007 11:01AM I agree with #26. This fight would easily go to Prince. It would be nice if all the details of the boss were included in the article.
And for all the people saying "hur hur Hakkar will own him with the abilities of the priests"; please go back and read this under Hakkar's section:
"For his abilities, we're going to presume that he's on his own, without any support from his priests or priestesses, which leaves a simple fight for us to consider."
Also, sure Hakkar has enrage after 10 minutes. But Prince's damage buff at 60% (which would likely occur sooner than 10 minutes) is surely just as powerful if not more so.
Looks as though its going to be another upset from current vote totals, due to poor boss information and people not reading everything.