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WoW11 Comments

Recent Comments:

Scattered Shots: Hotfix hunter changes speculation {WoW}

Feb 21st 2011 6:16PM Any comment on the hunters Freezing trap-Nerf?

Im annoyed to say the least... :-/

The Daily Quest: I put on my robe and tinfoil hat {WoW}

Feb 20th 2011 2:46PM Maybe you could write something about the stealth nerf to hunters Freezing Traps?


Priestess Delrissa, bringing a little PvP to your PvE {WoW}

Mar 30th 2008 4:59AM As a Survival-hunter i can CC three targets without to much effort.

But even though the Wyvern Sting will release after 12 seconds and one of the two Freezing Trap targets must be let go after 30 seconds, it still makes the fight more "manageble".

Scattered Shots: Crowd control {WoW}

Mar 16th 2008 8:21AM It´s also very posslible to tripple-trap, if you have Readiness, the 41-pointer in Survival:

With Wywern Sting and Readiness you can CC two more mobs, but thats only for a very short time (12 seconds x2).

Battle of the Armory comparison sites {WoW}

Aug 26th 2007 5:09AM Antiarc's WoW Armory Tools:

Great site to compare with the other players in your guild.

Encrypted Text: The poison quest primer {WoW}

Aug 2nd 2007 1:17AM f you area dwarf rogue, you can also Stoneform your way out of the poison. Never forget that!

PTR notes: Not-so-Clearcasting for Shamans {WoW}

Apr 16th 2007 3:40AM Palladins have their version of Clearcast to - Illumination. But it works backwords, your last heal becomes free, if it was a crit. And now they are nerfing it even harder then the shamans "clearcast".

From the patchnotes:
"Illumination: This talent now only gives 50% of the mana cost of the critical heal."

Breakfast Topic: Favorite off-spec {WoW}

Feb 17th 2007 10:35AM I prefer a feral druid over a rogue/extra warior in any raid!

Feral druids can both tank and melee-DPS with some gear-changes, just like a warrior. But a druid with some decent gear can also go healing if that is needed in some boss-fights. Now when raids are down to 25-man (or 10), flexebility is worth a lot!

Breakfast Topic: Ready for pull? {WoW}

Jan 9th 2007 9:27AM I agree about UBRS, but i also recall that the pulls in the last room, at General Drakkisath was hard, before they nerfed it. At least the first two large packs, when you have to run over the bridge back to safety and you could get a patrol with you if you where sloppy.

As we have ventured into Naxx recently i must say that those pulls really puts a hunter to the test. And any failed pull is almost guaranteed a wipe. You stay on your toes. :-)

Countdown to Burning Crusade: Day 2 {WoW}

Jan 2nd 2007 6:49PM -What part of "level" and "up" was confusing to you?