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Apr 3rd 2012 11:21PM And to think that I go out of my way on my warrior to actively encourage the plate bikini... seriously, it took me weeks to put that transmog set together. True, I'm a guy - but that doesn't really mean anything. I've had female players compliment me on the hard work I've done putting the set together and asking me where I found the pieces so they can emulate it themselves.
Yes, I spent a great deal of time on assembling my plate bikini for a number of reasons. One of them might very well be a subconcious desire for female orcs manifesting itself, but that's not important right now. I did ir primarily to see if it could be done and also as a Red Sonja parody (female orcs CAN be sexy, not just blood elves). I've only ever been complimented on the set, and never been bothered by creeps or anything of the sort. Maybe stalkers are intimidated by my warrioress' phat curves and rockin' six-pack and assume it's a butch lesbian playing but who the hell knows?
My point being is that if plate bikinis and marginally sexist NPC dialogue (the only one I can truly think of is the female goblin NPC in Razor Hill that reacts VERY differently depending on your character's gender) offends your delicate sensibilities then... oh well.
Mar 31st 2012 12:55PM
Once upon a time, the erectile-dysfunctional king of Stormwind, Varian Wrynn, was sailing on his ship, the Pride of Westfall, when suddenly an orcish warship came out of the fog! "Battle stations!" the king ordered. "We will not let them take the leaky Westfall!" Two troll hunters fired arrows at Varian, narrowly missing his foxtail. "By Uther's ghost! That was close," Varian blubbered.
Garrosh Hellscream, warchief of the Horde, ran out onto the deck of his ship, the Gul'dan's Nerdrage. "Varian, you cowardly Shetland pony! Come face me, and feel the might of my Mag'har orc-juice!" Garrosh lunged forward and, with the grace of a tallstrider, landed on Varian's ship. The two fought until the fo'csle was pink with tongues.
Suddenly, Chen Stormstout appeared in a puff of Long Island Ice Teas. "Stop this at once! Your battle has cut off shipments of the ingredients to my prized new ale, Speedy Jungle Winter Stout! If this continues, we will never have enough for Brewfest!" Varian and Garrosh looked at each other's soapy faces and agreed that this fighting was pointless. "Garrosh, what do you say we let bygones be bygones and have forty-two drinks together at Brewfest?" "A true warchief partners with twerks!"
Mar 8th 2012 11:15AM Aaaah, such is the nature of desire: wanting what you don't have, then - when you do get what you desire - your need shifts away from it, since the need for that which you coveted is gone.
Now then! Go far for Rivendare's mount! (assuming it still exists?) Or the blue proto-drake from Utgarde Pinnacle (I'm working on that one myself)
Mar 4th 2012 9:37AM Having played a warlock both pre and -post cataclysm, I greatly appreciated how they've redone the soul shard mechanic. HOWEVER, having experienced long boss fights on both of my specs, I feel that in these situations, we are at a huge disadvantage to mages in the sense that once we run out of soul shards, we're dead in the water and all out of burst. Mages, at least, can invis and evocate; warlock cannot Soul Harvest unless out of combat.
What I would be very pleased to see is at least one of the following glyphs: Soul Stone: grants an additional 2 Soul Stones / Glyph of Soul Harvest: allows you to cast Soul Harvest while in combat, but does not regenerate health.
I admit I have absolutely no say in the matter, but thought I'd throw in my two cents.
Feb 27th 2012 10:28AM Before Cata came out, my preferred starting zone was the Blood Elf area, since it was obvious that Blizz had made huge strides in their quest progression design and it made it all the more easier to level, followed up by Ghostlands for all the phat greens that you didn't get in *shudder* Crossroads or Silverpine at the time... and frankly those were your only options at the time.
Now... things are different, and while I haven't tried all the starting zones yet, I can definetly say I enjoy the Troll 1-5 area and all of Tritsfall most. Trolls because well, it's a wonderful change from the "you're-same-as-the-orcs-now" bit. The Valley of Trials is still the same old drag no matter how you cut it, but Durotar is on a whole vastly improved (and still has all that coppery goodness). The Forsaken finally have a zone that doesn't send you in opposite directions for everything, and has a consistent and over-arching story.
As for the Goblin and Worgen starting zones... well, that's complicated. Kezan and the Lost Ilses were, let's face it, truly awesome and hilarious... on the first run through. Subsequent attempts to start up new goblins have proved... well, lackluster. It's more of a chore the second time round. The worgen suffer from similar problems, particularly with phasing... something that my computer has issues with and drove me nuts for about a week until I finnaly fixed the problem.
Post-level 10.. again, I haven't tried all of them yet, but Horde-side the Barrens is actually something I enjoy now (Barrens chat has evidently migrated to Trade)! The Human zones of Westfall and Redridge are, let's face it, awesome (the parodies of Horatio Caine and Rambo really made me a happy panda).
Dec 29th 2011 10:31AM I dunno guys... I'd say Arthas wants something else from the spacegaot. I hear it gets awful lonely up on that frozen throne.
Dec 22nd 2011 3:22PM Distracting Shot for Hunters now that we have Trap Launcher.... and Sentry Totem for shammies.
Oct 5th 2011 3:30PM Great Scott! Murozond MUST DIE! Otherwise, Marty McFly will have to face off against his evil step-dad Biff in an alternate Burning Crusade-era timeline! To the DeLorean, heroes of Azeroth!
And a tip: when doing Caverns of Time instances and the new instances... psychedelics always help the mind-blowing experience of time travel. Especially if said psychedelics are home-made ;)