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May 8th 2008 1:42AM Every screen from a game is protected by copyright, just like how an artist's painting is protected by copyright. The only reason why otherwise infringing uses (like machinima) are allowed is because the copyright owners choose not to take legal action, or else included in their EULA or other agreement that such uses are allowed.
Feb 25th 2008 9:20PM Here's a radical idea for the couple who plays together - put your stupid computers next to each other instead of across the room from each other! See also: Making an alt to play with lower leveled significant others.
Feb 24th 2008 9:24PM Lower profit, but lower entry costs. In otherwords, this news is actually good for new developers, but not so good for established developers. If you're a new developer, maybe you won't make as much money once the game comes out, but at least you can afford to make the game in the first place.
Feb 20th 2008 5:50PM Everything Scalia said is correct. He's a judge talking in lawyer-speak. What the common person misses is that when a lawyer says "speech can be regulated if it's obscene" is that the legal threshold of "obscene" is ridiculously high and basically means "porn". A game that is violent but not pornographic will probably never be deemed obscene because violence is something that one encounters in everday public life while sex is typically something that is done in private.
The reason why every single video game censorship law goes down in flames is because they are overly broad and all focused on violence, primarily because kids' access to porn is already restricted.
Jan 21st 2008 7:16PM She actually looks ok except for the gothloli crap. Like SO MANY Japanese things, it looks much better drawn on paper than worn in real life.
Jan 16th 2008 4:48PM This is a truly epicly dumb post. Can you imagine spending 50 bucks or whatever on a game expansion only to find out that you cannot and never will be allowed to play any of the game you just bought? Of course Blizzard would never do it because that would be the end of WoW and maybe the end of Blizzard.
Jan 16th 2008 4:43PM My main is a horde warrior. AV terrain always favored Horde, if you could convince 7-10 people to defend IB. In the past you couldn't do it and that's why Horde used to always lose. Asking Alliance to defend SH is like asking Horde to defend Frostwolf, not to mention the fact that the SH Tower is completely irrelevant to the Alliance defense. And the only time you lose to a ninja cap of relief hut is when you can't convinced 5 people to go with you to retake it, which sadly happened about half the time to me.
Jan 15th 2008 8:17PM This would be a lot more exciting if like, it happened on a server with players, in the pre-expansion world where almost everyone would could possibly defend weren't in the Outlands, and they weren't fighting mobs tuned to level 60.
Jan 11th 2008 9:03PM Good points, except that the Wiistation360 would cost about $1000 bucks, even if 80% of the market could care less if it plays BluRay and 50% of the market despises motion controls. Which is the whole problem with the One Console - because meeting the standard would mean all the discs are BluRay, which means all the Wiistation360s are going to add some $500 to every single console. And if the Wiistation360 doesn't have a BluRay standard? Then Sony is making another console and screw the standard.
Jan 1st 2008 2:53PM Your analogy falls apart in that WCIII was a self contained story so you got to the last page and it had an ending, and then you bought a new book called "World of Warcraft" that put a sticker on it's cover that says "Some content for groups only."