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Spiritual Guidance: First impressions of the Mists of Pandaria beta from a healing priest {WoW}

Apr 2nd 2012 10:49PM 6 second cooldown on PW:S? Really? From 0 to 3 was annoying enough, now to 6? God damn, thank god I have a druid at 85.

Ghostcrawler explains spec-specific quest rewards in MoP {WoW}

Mar 30th 2012 11:41PM Woops, sorry for the double comment. :s

Ghostcrawler explains spec-specific quest rewards in MoP {WoW}

Mar 30th 2012 11:40PM @ Dementron:

Yes, I know exactly what you mean.

My main RP character is a lovely, ferocious little gnome warrior. She has all kinds of gear that she's not "supposed" to wear, ranging from cloth, mail and leather gear pieces that just look great, because they have just the right color and texture to appear as a great "mechanical" outfit, to offhand items like torches or, my personal favorite, a little bundle of dynamite with an explosive fuse. What can I say, gnomes love blowing things up sometimes. ;)

Not being able to pick items like this up in the future would be the most detrimental change I've experienced while playing the game so far.

Ghostcrawler explains spec-specific quest rewards in MoP {WoW}

Mar 30th 2012 11:36PM @ Dementron:

Yes, I know exactly what you mean.

My main RP character is a lovely, ferocious little gnome warrior. She has all kinds of gear that she's not "supposed" to wear, ranging from cloth, mail and leather gear pieces that just look great, because they have just the right color and texture to appear as a great "mechanical" outfit, to offhand items like torches or, my personal favorite, a little bundle of dynamite with an explosive fuse. What can I say, gnomes love blowing things up sometimes. ;)

Not being able to pick items like this up in the future would be the most detrimental change I've experienced while playing the game so far.

Ghostcrawler explains spec-specific quest rewards in MoP {WoW}

Mar 30th 2012 9:39PM @ Shrikes:

Yes, picking a quest item *does* mean something to me. It's a very elemental RPG thing. You get to make a choice, and that always feels nice, even if in most cases your choice is obvious.

You know what? I also loved filling out talent points. In Cata, it was okay, although the levels where I wasn't able to fill in a talent point felt a bit empty. In MoP, from what I've heard, most of the level-ups feels very pointless to a lot of people. If you get no talent point, no new ability, no nothing, a level is just an empty thing. I've already seen people call out for a "level squish", because having 30-40 levels without anything happening just feels pointless.

(No, I'm not saying I want the old talent system back in its entirety. The new one definitely has its strengths. But it would be good to implement *something* to make level-ups feel "worthwhile" again. Maybe letting us manually increase our most important stats?)

It's little things like these that make me and many others feel like we're improving our characters, like they're growing, like we're being individuals making our own choices. If I want to pick a pretty tanking cloak for my priest for transmog, that makes me feel good. Being forced to take a cloth piece instead is making me feel like I have no choice, and like I'm being streamlined. That's not a good feeling for players to have.

Ghostcrawler explains spec-specific quest rewards in MoP {WoW}

Mar 30th 2012 4:25AM 1. It would help curb inflation by making plate users richer and cloth users poorer. You can't seriously tell me you think that's a good way of dealing with inflation problems.


2. That's great that you personally don't see any problems for yourself and your healers, but most people realistically do.
How do you plan on healing the first dungeon you enter? Say you're an enhancement shaman who doesn't own a single +Int piece of gear from questing. Are you telling me you'll be able to heal a dungeon that way?
And no, "crafting" and those new vendors aren't really substitutes here. Crafting is expensive as hell, especially at the beginning of an expansion. The vendor items cost gold as well, and they're worse than questing gear.

3. Tier gear is different, but even tier gear often has look-alikes that drop in raids or can be bought from vendors.
"You can't do it with tear gear, so why does it matter if we take a bunch of other gear away from you as well?" does not make sense as a justification, at all. Why do you want to limit other players' fun? If I want to dress my hunter up in shaman questing gear, why shouldn't I? Or if I'd like my priest to transmog that pretty cloak that matches very well with her transmog set, but has +agi on it?


Is there, in your opinion, anything that speaks against simply highlighting the "recommended" item, or making this system optional in the interface settings?

Ghostcrawler explains spec-specific quest rewards in MoP {WoW}

Mar 30th 2012 2:52AM I'm sorry, I love this game and usually like most changes, but this is idea is one of the worst they've come up with, ever.

1) It majorly screws over Healers and Tanks. Not being able to collect healing or tanking gear via questing is absolutely inacceptable, as is being forced to switch specs everytime you want to turn in a quest.

2) It screws over people who want a certain piece of gear because they like the look of it, even though it isn't the best piece for their spec. Think a Hunter wanting to wear a +Int Mail Kilt for Transmog.

3) It screws over people who want a certain piece of gear that isn't even their armor class, for roleplaying purposes or other casual outfits. Think of a Paladin picking a nice cloth robe for RP.

4) It makes Plate wearers earn about 4 times as much gold as cloth wearers do.

5) It does dumb the game down further. If someone really can't figure out which gear is right for them, this won't help. It'll spoon-feed them the right items while questing, but they won't learn anything from it, if they don't even have to make an actual choice. They'll just think "Oh, funny, every quest gives me exactly the item I need! I must be a lucky guy!"



Suggestion, as made by many others before:

Highlight the item that's best for the current spec. Leave players the option whether they want to choose this "recommended" piece of gear, or a different one, for whichever purpose they like. Leave us that bit of freedom, seriously.

New character models are in the works {WoW}

Oct 23rd 2011 12:55AM Now, why does my post get voted down? :( I wasn't being impolite or anything, I was only speaking my mind about being worried. *sad face*

@ Snuzzle:

I agree about the Troll blinking (that annoys me so much that I never even created a Troll). The Tauren and Orc females need an update as well.

I think what's worst about the old Horde races is the hair. Orcs, Tauren and Undead have really awful hair (and mane, in case of the Tauren). It's like 10 thick strands of hair, it looks more like dreadlocks than normal hair. If they smoothed that and made it up to par to say Goblin hair, that alone would make a huuuge difference I think.
The night elves could use that as well, they have the worst hair on Alliance.

New character models are in the works {WoW}

Oct 23rd 2011 12:51AM @ ugoticedbro:

That would be a good idea :) or if you just toggle it on / off in your interface.


@ Snuzzle:

No, I haven't seen their animations yet. I've just looked for videos on youtube, but the only videos I found where only of the gameplay and zoomed really far out, so I couldn't really see the casting animations. Would be very interested to see them, the way you describe it it sounds really good :)

As for the model, yes, I think the new Azshara is pretty. But I still wouldn't trade my night elf with her. She just has a completely different face, obviously.


I think what concerns me is how close will they stay to the original models. If they really just upped the polygon count and smoothed out the edges without changing anything else, that's something I'd greatly love to see.
But I'm afraid, that wouldn't be enough for most people. Many people seem to want a MAJOR overhaul, like from old Thrall to new Thrall or old Jaina to new Jaina, where the new model doesn't have anything to do anymore with the old one, except for hair color.
And that worries me :(

New character models are in the works {WoW}

Oct 22nd 2011 11:33PM Make stuff like that OPTIONAL.

I would HATE to constantly widdle around with my staff (or wand) while casting. I love all my caster's casting animations, and wouldn't want to have them changed one bit.

I fear immensely for the casting animations, actually. My favorite ones are fem gnomes, fem undead and fem night elves. All vanilla models. I LOATHE the goblin and worgen casting, and draenei and belf isn't to great either. So ... I dislike the newer casting animations, but love the old ones. So ... if they update the older ones ... you can see where this is going.

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