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BlizzCon 2011: Screenshots of the new Pandaria talents for all classes {WoW}

Oct 31st 2011 11:16PM I personally think Blizzard is doing right by their customers. If you look at what alot of complaints people had when cata came out: change this class mechanic, increase damage her, nerf that. Perhaps thats what their trying to do take your folks advice and apply it to the game the best they can. I look at those talents and I see some really difficult choices for my arms warrior. juggernaut or double time. which goes better with bull rush? or perhpas deadly calm is an better choice. tough pick. avatar or bladestorm? there are some more clear pvp choices, but i look at those and i think wow, i like that talent but this one is sweet too. overall you want all those talents but this makes me think very carefully about how i want to affect my combat. of course i have no idea what abilities are going to be available to each class now. will stances still be there or will they trash they system to and just give all warriors similar abilities? that would suck as i like my rend colossus smash mortal strike slam heroic strike rotation, it defines battle stance arms warriors. irregardless all this i like this system so far. the only thing i don't like is that i feel there aren't enough talents. perhaps a talent every ten levels starting at level 10 all the way up to 90. if blizzard wants to give us choice, toss a little more our way. of course they still may add more. i hope they do. until then ill be combining all the ways i can make my arms warrior a beast.

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