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Jan 7th 2012 1:32PM They say something along the lines of: "Your kind has been killing my brothers and sisters (the handful of drakes on the wetlands side of grim batol, i guess) for years. You have to prove yourself to us before we'll trust you."
Dec 29th 2011 3:43AM m-e w-a-n-t-e-e
Dec 26th 2011 10:31PM XL size for me please :-)
Dec 26th 2011 10:30PM do want :-)
Dec 26th 2011 10:30PM need :-)
Dec 26th 2011 10:29PM autoloot
Dec 26th 2011 10:26PM /roll Europe
Dec 23rd 2011 8:36AM This was my first thought when I saw the title of the article :-D
Dec 23rd 2011 8:33AM @ENAK
We used to tank in TBC. Leotheras in SSC, Illidan in BT and Alythess (one of the Eredar Twins) in SWP... At least those are the ones I remember from the top of my head. It was also used in pvp due to it's low cast time and the fact that there's no aggro table in pvp...
not only mecha... it was used in HC MgT on the succubi to ease the trash packs, which were otherwise brutal. also it was used on High King Maulgar in Gruul's Lair on Olm's felhunter (I still have macro for that somwhere :-D)
Also, as mentioned, it is useful during questing in outland...
Dec 23rd 2011 8:28AM @ENAK
Water breathing is useful, as mentioned, in all of those underwater quests
Detect invisibility was useful in some naxx trash (before thaddius and also before maexxna, I think), Karazhan trash (after Aran, when you go up the stairs, there's a room with invisible mobs, which if you body pull, you pull a lots of them, so it's better to pull them from range which is only possible with detect invisibility though). Also other players' succubi are invisible and mages can make themselves invisible too...
Invisibility and stealth are different things. Felhunter's used to have a passive ability (which was later transferred into the voidwalker's consume shadows) that helped you detect stealthed characters (e.g. rogues, feral druids) while detect invisibility helped with invisible things (e.g. the things I mentioned above)
Curse of tongues - yes, this was at Illdari Council where we had to keep CoT at the healer which had to be kicked by either rogue or hunter, depending on which kind of protection it currently had (or something like that, it has been a few years). It could be used at more fights (I'd say it could work on, for example, Jaraxxus too, but that was after the spell was nerfed), but this was the one fight where it was crucial
Curse of weakness - back in TBC it was used on some bosses, that was the time when destro locks (which was most of us) didn't use agony or doom but had to debuff shadows, elements, weakness and sometimes even recklessness (for example when we had no rogues to expose armor and no warr tank to sunder)...
Shadow Ward was (and still is) awesome in ZA, both in TBC and now in Cata, at Hexx Lord. Remember those shadowbolts he chain casts every half minute? those are completely absorbable by shadow ward. Don't know if it is still the same in cata, but back in tbc, they used to pushback spells (and every one of them would pushback you, unlike now, when every spell could get only pushed back so much) and this would avoid it... just awesome at this fight. Also on Mother Sharazz and when tanking Illidan, we could ease the damage a bit. There's lots more fights when we could use it but I guess you get my point :-)