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How to fix professions for Mists of Pandaria: An open letter to Blizzard {WoW}

Mar 13th 2012 12:25PM Hi I have been a engineer since vanilla and have always noticed you don't get much as an engineer. Not many things to sell and not many patterns for crafted items that are very useful. This expansion we got the helmet and the cog gems and it was great but then it seemed like the idea was abandoned and they were not really useful anymore. One idea i have is to let us engineers put our tinkering to use to make our other professions more efficient. For example let us create an item that makes it easier to find relics in archeology, a scanner that tells u where the thing is so you don't have to survey 4 times before you find it. Or Graduated lab equipment for alchemy that reduces the mats needed or that increase the procs of your specialty. It just seems that blizzard does not want to make engineering that profitable, then let it help make the other profession that we have be more profitable for engineers.

Class Balance and Design Q&A transcript {WoW}

Nov 9th 2011 6:35PM Just a thought, if druids can DPS as well as a pure DPS class, heal like any other healer class and tank as well as any other tank and on top of that they can interchange roles during the fight, that puts them at a very big advantage for any other class especially the classes they are designed for pure DPS. Why would a Raid leader want to take any other class, other than for raid buffs, or the fact that if there is too many druids they will have to compete for loot?

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