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World of Warcraft subscriber numbers dip 100,000 to 10.2 million {WoW}

Feb 9th 2012 6:05PM @Bossy, EVE hemorraged subs because of a few massively idiotic decisions on the part of the developers that completely devastated the player community. The "$60 Monocle" debacle was the most prominent, but certainly not the only one.

Cataclysm saw similar results. Cataclysm was launched in the west, and the game lost over half a million subs, six months later Cataclysm was launched in China, and lost 800k subs over there. That tells you something very prominent, when 800k subscribers who had been trapped farming ICC for almost two years quit the game rather than play Cataclysm.

Know Your Lore: Story development and why Theramore should burn {WoW}

Nov 20th 2011 6:09PM

That post pretty much explains why Blizzard is making a mistake with this storyline.

Beginner Roleplay: Choosing sides {WoW}

Nov 12th 2011 10:05PM So you wouldn't count the mutilation of enemy dead and conversion of said corpses into headgear evil? That's Steve Buschemi in Con Air evil. That's the kind of evil that makes Hannibal Lecter go: "That's a bit much..."

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