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Mar 1st 2012 5:12PM Not only is that a female human ret paladin, it's a female human ret paladin wearing proper armour and looking well scary. That screaming sound you can hear is my warlock running away in fear...
Feb 28th 2012 8:32AM On an unrelated note, how on earth can I edit my profile on this site? Clicking my username just takes me to a list of posts and 'no profile found'. Fail.
Feb 28th 2012 7:50AM Not meaning to be funny or anything, Marcosius, but the questionnaire is more aimed at people who DO want to put a lot of time into, say, one roleplay character. I have loads and loads of RP alts - far more than ten! - and wouldn't do this for every single one of them. I have a far shorter list of questions I ask myself for most of my characters but this longer list is nice for when I do want to go into a lot more detail about my 'RP main'.
If you wanted to trim the list right down, you could pare it down to four questions, maybe less. Here's the four I've picked.
1. Family. Who were they, what happened to them, what does your character think of them? Doesn't need to be a big, sprawling family tree, it can be as short as 'my parents are simple farmers and we get on well. I go to visit them whenever I have time.'
2. Hobbies. Pick one, if you want. 'My warrior likes going out drinking with his mates when he's off-duty.'
3. Character class or job. Why is your character a mage/baker/weasel juggler. 'My parents were bakers and I took over running the family business when my father grew old.'
4. Motivations and goals. These don't need to be 'I want to save the world!' type. 'I keep setting my beard on fire when I cast fire spells, I'd like to get better at pyromancy so that doesn't happen.' 'I'd like to earn enough money to start a family and retire in comfort.'
You can cut it down to a few short one-line responses that provide the bare bones for a roleplaying character. This is what I do for my minor RP characters. If you wanted to just take it down to one or two, you could go with 'motivations and goals' to decide what mainly drives your character and pick another one as you wish to flesh them out a little more.
Feb 27th 2012 12:39PM Pre-Cataclysm it was the Forsaken starting zone for me, no question. I loved how I really had the feeling of a race of cursed outcasts, struggling for resources and survival and questioning their place in the world. I found some of the quests touching in an odd way, such as the one to retrieve that Scourged man's remains and bury them at his wife's grave. I always did the quests to bring that Gunther Arcanus guy into the Forsaken and it was strangely heartwarming to see him talking to his old friend Bethor at the end of the chain. Even if I did have to run all over the place. The Scourge and Scarlets felt like a real threat which made all the quests to eliminate them feel that much more important.
Old Tirisfal also led into old Silverpine quite well. It's not a starting zone but I liked the Fenris Isle chain, which carried on from where Tirisfal had left off. The Rot Hide gnolls were part of a story arc that spanned two zones and culminated in taking out a powerful agent of the Scourge. I liked that sort of storytelling. (Didn't like being ganked by Sons of Arugal as much, but hey.) The new Silverpine isn't bad, don't get me wrong, but the way it starts off with 'So you killed those Scarlets, good job, now go invade Gilneas' was a bit jarring.
After Cataclysm? I'm not so sure. I dislike the way Cataclysm quest chains railroad you nowadays. Didn't rescue the old lady's kitty from a tree in the last zone? Tough, now you can't quest in this one. Didn't rescue bunnies in Hyjal? Unlucky, Mr. Warlock, you'd better go get rescuing those fuzzy animals or no quests for you. Much as I like Gilneas as a zone, I loathe being stuck there for the entire thing.
The blood elf zone was a serious contender for the position of favourite back in BC, so my current favourite comes down to Eversong or the death knight starting zone. I like the way the former keeps its old feel and lets me do what I feel like, then leads right into the Ghostlands. I like the way the latter sticks you right in the action with some great quests, then gives the whole 'thou art the Chosen Hero!' thing a kick in the family jewels right at the end.
Jan 24th 2012 7:37AM I had the same problem at level 75. Ended up running in and ice blocking next to the NPC, grabbing the quest, then dying. I guess you could have a paladin pre-Hand of Protection you if you don't have any abilities that grant you immunity to damage. Sneaking into Darnassus was cake by comparison.
Dec 3rd 2011 2:12PM That old quest chain in the Western Plaguelands, where you helped Tirion Fordring - that quest chain was epic and even had the die-hard Horde player I was then starting to really like paladins. It began with helping out some old hermit living in a shack by the river, gathering food and killing bats and plaguehounds. Then, when you returned, having completed your tasks, it turned out that he was testing you. Seeing if you would help an old man when most would not. I took an instant liking to that guy.
The following quest chain sent me all over the Plaguelands - to the depths of Stratholme, to Northdale, to a graveyard where a bunch of grave robbers kicked my squishy clothie backside into next week until two passing Tauren stopped to help me out. Finally, I marched into Hearthglen, disguised as a Scarlet Crusader, to bring Taelan his father's gift. The follow-up to that said I was to escort Taelan out of Hearthglen. He escorted me. Watching him go absolutely mental on a bunch of Crusaders was just amazing. I played a Forsaken character at the time and had hated those guys since level 5 or thereabouts.
When Isillien killed him, it felt such a blow. I'd become so emotionally invested in the entire chain that I was quite moved by it all, not least because we'd been just so close to succeeding. I didn't care that I'd also been killed by rampaging elites. I lay there, dead on the ground, and cheered Tirion on as he came up the road and avenged his son's death, opening up a can of whoopass on the bad guys before swearing his death wouldn't be in vain. The reward from the quest was nothing. Well, it was nice, but I'd have gladly gone through it all again for no reward at all. Since then, Tirion has been one of my favourite characters in the setting.
I miss that sort of quest chain. I miss the level 50 class quests and I fondly look back on using the reward from that even at level 60. Blizzard made a lot of good changes since Vanilla, but I wish they would do that sort of thing again. Instead of blasting through the same old heroics over and over to gear up new characters, , instead of us grinding out points and trying not to fall asleep, why not have us complete a long class quest to give us a weapon or piece of armour we'll use for a while? Maybe a quest chain that helps teach you the mechanics of your class would mean we had fewer clueless players in the dungeon finder. I was so disappointed to take my paladin through SFK for the class quest in Cata and receive a drop that was better than the quest reward. I said 'Oh' and took the healing mace for off-spec. And that was it. I was sent to a dungeon to retrieve rare materials for a weapon that I'd replaced before I even got it in the first place!