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Breakfast Topic: How and why did you leave your previous guild? {WoW}

Feb 8th 2012 11:40AM Since the day of The Realm and Ultima Online as well as Quake clans in the era of MPlayer.com before it became gamespy...I've only been in 5-6 guilds/clans over that time span. Only as in I don't get why people guild hop over no real reason.

It is easy to walk away like a coward every time there is strife in a group. And because so many people these days have that poor attitude it means nothing gets done and change. I actually take up the challenge of trying to improve situations.

Quake clan died out so nothing happend there. One guild started in Ultima Online. Grew out into a large group and then people spread out across other games like EQ, DAOC, Soma, Ryzom, Wish, WoW etc etc. But thing was that we became a multi-game guild basically. Then with a break in WoW I left them after many years. When I went back so much had changed it no longer felt home like it used to. Joined another guild who promised raiding when more people hit lvl 85, but that never happened and I left them. Especially since it was one of those guilds that indiscriminately recruited everyone. Then I found a guild that promised raiding and had nothing going either. But they had a nice casual atmosphere where I helped building the raiding up from the ground. Feels like ahome and staying there.

Breakfast Topic: Spill your 5-man PUG stories here {WoW}

Jan 26th 2012 11:49AM hmmm where to begin...

Today in Raidfinder I'm one of the decent people. I skip what I don't need and try to be decent to others. One of my alts is a Elemental Shaman which needed on a int/stam/spirit neck piece. Half of the raid, obviously no idea what Shamans need, were bugging me about needing on a healer item as DPS.

What really bothers me is how lazy people have gotten. As a casual my game time is limited. During the time I have I want to make the most of it and wasting time in long queues is awful as is. I do not want to waste more time with needless wipes. Things that are unacceptable, but always happen:
1. Tanks don't interrupt Hand of Frost at Arcturion which stresses healers. Especially those that are still building up gear will be an auto-wipe
2. Tanks are the first to get to Jaina after the frost blades. They NEVER interrupt her Frost Volley. EAch hit means a spellcaster like DPS/Heal is interrupted and cant cast. Combined with 3 it is a auto-wipe
3. Nobody seems to bother stepping into flare cores and puts all the stress on the healers
4. A lot of players don't go for the Shadow Priests first and interrupt them during Thralls Escort. Often caused a wipe as well.

People...play your god damn character properly for a change.

Raid Finder is a pain in the arse you can't get by. There are tons of negative stories for that as well. But there are only 2 good experiences. Someone had the warrior chest token and gave it to me for taking charge and leading the raid to a win instead of the previous wipes. Another time a enchantment shaman won the 384 shield while i had been farming Jaina for weeks. I was trying hard to get a better shield then the 340ish I had. Felt bummed out, but the shaman gave the shield to me without me asking for it or bringing up the topic of me wanting it.

Breakfast Topic: What is WoW's most lucrative profession? {WoW}

Jan 23rd 2012 11:44AM It takes a while to get to know your market. I've spend a few minutes each day looking at several items and mats. After a while you notice that things are really cheap at the start of the week and sell for almost double during weekends.

Breakfast Topic: What is WoW's most lucrative profession? {WoW}

Jan 23rd 2012 11:42AM it varies per profession and which times.

With enchanting the investment is low if you level it at the same time with Tailoring. At the later levels buy mats cheap from AH for 500-600g. Put it on a scroll and sell enchantments for 1200-1500g a piece.

Tailoring isn't really a moneymaker and more a moneysaver. The i377 pvp gear hardly sells any more. But if it does the price is 800-900 per piece. But I don't sell anymore and just disenchant for tons of heavenly shards. Price of the shards i get is only worth 400g, but at least it is a 100% return which selling the pvp gear isn't any more.

Alchemy was a good moneymaker. In the time that Truegold sold for 1500g. These days it is only 350-450g and not really worth it anymore if you have to buy the elementals from AH. Transmuting however is useful to help out another character of mine...the engineer. Doing the potions...well it is ok. But I need most potions for the guild's battle cauldron so not a lot i can sell to make substantial profit. The beauty of alchemy however is that you can make 10-15k profit by selling the excess herbs while leveling. No other profession can match that. Herbalism rocks if you're willing to farm. Especially Twilight Jasmin which is hard to farm with so few nodes.

As Engineer not much sells except for the chopper. I farm the ores myself. Among the occasional Titan Ore you get tons of Saronite which you can easily transmute into Titan Bars. Doing the mining bit gets you enough elementals as well. Buy three mats from the NPC for a total price of 4,9k and you got yourself a chopper. So 4 hours mining + 4,9k will make me a profit of 10k for each chopper sold at 15k on AH. These days you can sell 1 or 2 per week. More and more people got the gold and there are still more then enough people without the chopper.

Jewelcrafting is a pain and leaves many broke just leveling. The first several 100 sales you make can hardly be called a profit when you're still trying to break even. You can make one hell of a profit if you regularly kill a few dragon soul bosses on normal/heroic. Each kill gives you the chance of getting of those new tier gems. Each of those sell at 2-4k a piece.

The Queue: Why I welcome the Dragon Soul nerf and why you should, too {WoW}

Jan 19th 2012 2:39PM Since Sinderion wants to make idiotic conclusions involving real life. I'm pleased with mine and the accomplishments. But WoW is magnifying glass of real life society however. In-game there are a lot of douchebags and even retards. Yes I do mean the mentally challenged kind of the word retard. In real life I even come across people that can't even close a window or shut off the water after washing their hands. Not even mentioning the individuals that can't say a sentence without swearing. All in all. My life is better then most trailer trash I meet on the streets and in-game :D

The Queue: Why I welcome the Dragon Soul nerf and why you should, too {WoW}

Jan 19th 2012 2:35PM These replies are as dumb as they're hilarious. As soon as someone shows even a fragment of skill as a casual player they're automatically treated as no life elitists. Amateure psychology attempts by trying to make things personal with information Sinderion knows nothing about.

I am in a casual guild. Players at the age of 25-35. Players who have children, work and other events that come before playing WoW. Therefore getting a 10man run once a week going is not an easy feat. And when the players show they're not the most skilled and/or geared. I consider us naer the bottom of casual players who enjoy the pace at which they clear content. We still manage to take down an average of 1 boss per night.

I just can't imagine there are even worse players around then us that need a nerf. Then again seeing the players in HoT HC's who don't even know to use BAine's Totem against him, interrupt Jaina's frostvolley and stand in the flare cores... I guess there are people with no skill at all. But really...just like real life. Why should we cater to even lesser beings the lowliest that already excist. You're not improving anything. Just enjoying the crap and making it worse. Idiocracy is rising every year.

The Queue: Why I welcome the Dragon Soul nerf and why you should, too {WoW}

Jan 19th 2012 11:40AM I'm in one of the most casual raid guilds you could imagine. People who don't play to their best in the time they get. And we still down the normal bosses fairly easy in Dragon Soul. I truly can't believe how anyone can have a problem with normal mode. Nerfing it is pointless.

Just because the developers nerf content over the years doesn't mean it is the right way to go about it. Content needs to be challenging and I can't wait to some day enter Heroic...if at all. Having to deal nerfed content will not make it fun. So I hope that talking with the aspect will work well to get an unnerved and properly challenging experience.

I can't see how making content easier helps improving the community. You just get more obnoxious twats to deal with in PuG's. HAs been so in the past and its getting worse every few days.

5 ways to keep your DPS players happy in 5-man heroics {WoW}

Jan 16th 2012 3:27PM These days there are a lot of convenience tanks. People who have a tank spec to get into dungeons fast. But just having a tank spec doesn't mean you're a true tank. In that light not every tank should be the groupleader by default. I played different roles to improve myself as a tank. As a dps I learned that there are a lot of tanks on meth. They keep jumping around for no apparant reason. As melee DPS that is hell. You can't get a hit in let alone make use of the opportunity attack. As ranged I don't care. Just nuke and get it over with. Ranged DPS is expected to do things? You're kidding right. The only thing I do on occasion is walk into flare core, but i will not interrupt a target that the tank is on and his skill has enough CD in between interrupts.

Breakfast Topic: How often do you switch specs? {WoW}

Jan 11th 2012 12:50PM After a long break I returned to WoW as a protection Warrior. In my mind I liked the idea of protecting my friends. And questing went well with it. Wasn't till I leveled more DPS oriented characters that I noticed how much easier leveling could've been with an arms or fury spec.

Anyhow the past two or three months I stopped tanking in PuG's and developed the Arms Spec. Even with good gear it meant having to start with the basics in Cata normal dungeons untill the rotation and dps was fine. After that kept developing it and now I do LFR and Dungeons via the finder as DPS. Only in raids and guild dungeon runs do I keep tanking. IF in the PuG a tank dissapears for no reason I pick that role up untill the next time comes a long. With that character the spec is switched sometimes several times a day. And these days I'm competitive with both specs. Enchanting, Gemming and reforging has gotten more expensive though. All VP gained are spend on Main spec tanking gear. Raidfinder drops are poor, but good enough for the Off-spec DPS.

With the warlock I got only Demonology and don't switch specs.

Shaman I switch between Restoration (healing for guildies/friends) and Elemental for questing/PuG's.

Mage and hunter got 1 spec only.

Lichborne: Fall of Deathwing Raid Finder tips for death knights {WoW}

Jan 10th 2012 5:52PM A general basic sum up of LFR tactics. Nothing DK specific about it. Is Joystiq that hard pressed to meet deadlines? To post x amount of articles a day so that the quality is going down the drain? I'd rather see 1 or 2 good articles a week then 35 of wish 33 are utterly pointless and a waste of time.

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