Mar 27th 2012 12:39PM Are people really downvoting this comment? I assume it's sarcastic and it got a good laugh out of it, even if that wasn't Bynde's intention.
Mar 23rd 2012 4:04PM @ Dreyja
Good point, now I hate Garrosh even more! Also, as I remember the Vol'jin short story, it was rather obvious something was wrong as the poison took hold and before Garrosh finished him, and that was what I remember bothering me the most. Did Garrosh really think his glancing blow had disarmed Cairne? Grrrr, my blood is boiling now.
Shoggoth does have a good point, though, in that Cairne knew the risks. It also goes to show how much Cairne was willing to risk for his people and the Horde as a whole. I really hope we see Baine develop as a leader and do his old man proud over this next expansion.
I still want to kill Magatha, too, though!
Mar 23rd 2012 3:55PM General negativity aside, I do agree with a lot of your points. I feel Fandral was wasted (along with Leyara, although they did drive her story home to Hordies a bit if you took the time to complete a few extra quests). I also agree that Thrall returning as warchief is unwise unless there is some sort of major evolution in his character between now and then.
I think it's tough to judge Blizzard's story telling right now, though. They've opened up a lot of story threads as they've moved beyond the loose ends from Warcraft 3, and I'm happy to give them a chance to develop some of them since I think there's a lot of potential. I can only imagine how brutal it is to use an MMO as a vehicle for a story, and while they've certainly had some misteps overall I think the story remains interesting overall.
I wouldn't say Thrall is unsalvageable, either, but I agree it's time to give him a break.
Mar 23rd 2012 3:41PM I think, at present, Garrosh does not deserve to die (to be clear, I also think he does not deserve to be warchief, either). I do think it's intriguing that Blizzard specifically said the siege will be to remove the mantle of warchief, and did NOT say that Garrosh would be killed. The mentions of corruption seem to point in that direction, but there is definitely a lot of story left to unfold.
Assuming that the corruption stems from demon blood or something like that, there are a ton of different ways the story can unfold. It's certainly possible that Garrosh's downfall will be due to hubris and arrogance, but I think he will leave a more complicated legacy much as his father did. A version that's been rattling around in my head is that perhaps Garrosh willingly becomes corrupted, but it may be through a last resort that is necessary to save the Horde (and possibly all of Azeroth). It may be a choice he makes knowing full well the consequences, but one he makes in order to defeat an otherwise insurmountable threat. It could be fairly compelling if in a moment of apparent defeat at the hands of some tremendous evil, Garrosh orders Thrall, Vol'jin, or another high-ranking commander, to flee and field a force to return and take him out if he survives, knowing that if he succeeds in his immediate battle he will become a monster himself. Then Garrosh and his elite Kor'kron drink the demon blood or use whatever horrible device or experimental technology they might have in order to stave off the danger. After using the new-found power to defeat the immediate threat, Garrosh and any other survivors then descend into madness/demonic taint.
It's possible that the Orcs may split in this scenario (especially if it was a member of any other race trying to rally them to go kill Garrosh) and some follow their new, more powerful warchief while others join the fight against him remembering the horror of their dark days in the legion. Maybe the now-possessed Garrosh is driven into RFC by a combined Alliance/Horde force and then escapes through some sort of demonic portal to serve his new master. Boy, that would be an awkward moment for the Alliance and Horde troops left standing there, everyone trying to figure out what the heck is going on and trying to decide what to do next. It could be a defining moment for Varian, especially if the Alliance has the advantage while Org is in flames (Pyroblasts courtesy of Jaina!).
I lack the writing skills or imagination to flesh out this disjointed idea effectively, but my point is that I just don't see Garrosh going down as a simple, blood-crazed warmonger who allowed himelf to be corrupted to become even more powerful. The Hellscream legacy is already too complex for it to be that simple.
Mar 23rd 2012 2:38PM I could be off base, but I thought Cairne went into the fight expecting that Garrosh would defeat him. That could certainly have been someone else's interpretation or analysis that I'm confusing with the actual story, though. It breaks my heart, and still makes me angry that Cairne fell to such treachery, but it's obviously impossible to wholly blame Garrosh for that.
Cairne's death was tragic, but I would actually prefer to see Magatha Grimtotem dead than Garrosh, to be honest.
Mar 22nd 2012 2:52PM I completely agree. I always appreciate articles aimed at more casual players but this one might have missed the mark just a little. It seemed like it was just getting rolling and then stopped. Maybe a Part II is planned?
I have to agree that this expansion seems to have plenty to do for casual players. I actually assumed that hardcore raiders were complaining because so much of what I'd seen seemed to cater toward casual players. It would have been great for this article to focus more on the new features that may appeal to casual players (pet battles, farming, and scenarios, in particular).
I'm also expecting that the initially brutal difficulty of Cata heroic 5-mans will be scaled back to something closer to the Hour of Twilight 5-mans. I remember reading somewhere that they envisioned people being able to log in and do a heroic over lunch or something, not long, grinding wipe-fests like the trollroics could turn into.
Heck, even the streamlining of the talent system helps casual players, since you don't need to waste time figuring out where you talent points go or looking it up on a website. You just pick the talent that you like the best every 15 levels and you can trust that you won't break your character or be called a noob. I initially recoiled at this change (I like having points to assign!), but have come to see what a benefit this approach will bring. Removing the need to keep flying back to your class trainer is also a huge boon for casual players as it means you can spend that much more of your limited playing time out questing or otherwise doing things in the world.
Man, I am getting excited for this expansion!
Mar 22nd 2012 8:56AM If I'm understanding it correctly, it looks like the glyph will gimp your dps and make Metamorphosis a tanking form rather than a dps-boost. Whereas the bearcat could switch back and forth within an encounter and perform effectively in either role, a demo warlock will probably have to choose between one of the other to perform effectively. They can switch the glyph between encounters, but dual-spec already allows just about any class to do this anyway so it doesn't seem like the warlock is getting anything too special in this regard.
It's definitely an interesting experiment by Blizzard, with a single glyph having such a huge impact and effectively creating a fourth warlock spec without a fourth tree. It seems like something similar could have been done for feral druids, but with the established expectations being that they can already tank and dps as feral, there's a much bigger downside if that experiment fails and breaks feral tanking or dps for druids. If it fails for warlock tanking, nobody's going to lose their existing role in their guild or raid team and if it succeeds it is a huge win with potential implications for some other class/specs.
Mar 20th 2012 9:28AM I am very excited, but then again I'm still having a lot of fun exploring Cataclysm's content. The little things like farming and pet battles should add fun diversions, and I've always been suprised WoW didn't have more mini-games.
The reveal about Garrosh has my head spinning, though. It seems odd to have put that out there so early and it will certainly color my perception of many events over the course of Mists. I'm sure it will provide plenty of players with incentive to stick around since Garrosh is such a polarizing figure, but it also has me wondering if things are going to get SO ugly over the course of the war in Pandaria that players on both sides will need that light at the end of the tunnel. I can't wait to see the fallout from that, both in terms of the power structure within the Horde and the balance of power across Azeroth as a whole.
I really wish there was more insight into how glyphs are going to be rolled out (of course, I might just be overlooking something). I'm not sure if all the glyphs my scribe has been learning will be moot, or if these will just translate into newer major/minor glyphs since the new glyph model does seem fairly divergent from what we've been using in Cata. If we'll need to get all new glyphs (or research new glyphs) it would be nice to know what herbs will be needed. Prices were absolutely brutal at the start of Cata. I don't really play the glyph market, but I love having a scribe that can supply most of the glyphs my various alts need. At any rate, I'll be squirreling away a stock of Wrath and Cata herbs over the next few months just to hedge my bets.
Mar 19th 2012 10:10AM @ Eternauta
I am also wondering if this will be the end of Garrosh or just the end of his time as Warchief. I didn't expect him to last too long, but I really thought there would be some sort of development to his character beyond simply being a brutal warmonger. I still suspect he'll leave a complex legacy, much like his father did. I love the Horde (Thrall's and Cairne's Horde, that is!) and have been troubled by the events in Cata, so I won't be sad to see him go. I was hoping deep down that he'd eventually redeem himself through some sort of heroic sacrifice, though.
The Horde's evolution after these events should be fascinating to watch. I can't wait to see how these events unfold and how they (and the resulting changes) are integrated into the game.
Man, this is a BRUTAL teaser!
Mar 19th 2012 5:43AM I'm more excited to see more about this than I expected to be. With it working through a queue system it seems like this might be a chance for Blizz to offer a component to their remote AH app that would let you participate in pet battles from a phone or other device that can't handle wow in its entirety. With it being turn based, you wouldn't even have to worry about lag too much. Probably wishful thinking, but it would be great if Blizz expanded on the ability of players to participate in the game remotely to a greater extent than just the AH.