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Mar 30th 2012 11:40AM I'm also wondering this, and I've seen a few others asking the same. The podcast is part of my weekly routine :-)
Hope everyone involved in producing it is OK.
Mar 30th 2012 9:46AM Can't say that I like this change.
If I don't want to use any of the rewards then right now then I'll pick the one that will vendor for the highest sum (generally a weapon).
I also don't think this will achieve anything. If people are picking, say, leather rewards on a mage then it's a mistake they won't make more than once (so not really a problem), and they won't be doing that at all in the level range 86-90. Even the most obtuse player must have figured out what item types they can equip by then and which stats are relevant to them.
Actually, I think having the game present a specially selected item that is good for your spec has the potential to mislead new players as it could cause them to assume that every quest reward is an upgrade (the game has picked it for them, after all).
Mar 23rd 2012 9:58AM I don't think it's quite the case that Garrosh is the "big bad" of Mists. It seems he'll be the end boss of one of the 5.x patches, but before that there'll be a story-arc about Pandaria itself and that will have it's own raids and - perhaps, who knows? - some kind of major-league end boss. Perhaps the leader of the Mogu, or an Old God or ... well, we don't know.
More generally, though, players want information but they don't want spoilers. I'm not sure Blizzard can win in that game.
Mar 23rd 2012 9:48AM I was generally pleased with what was announced.
The biggest unexpected positives for me were:
* The increase from 5 zones to 7. I want a big new continent to get lost in, a la Outland and Northrend, and it seems like that's what we're getting.
* The news about Garrosh. I had been thinking that the "war in warcraft" storyline had the major weakness that there was no way for it to reach a meaningful conclusion (as we know that neither side is really going to lose). This, however, is clever stuff on Blizzard's part. We get rid of a leader widely disliked by both factions and get a satisfying climax to the story-arc.
Only one negative for me, though it's a pretty big one:
* Only getting one more character slot. I really hope Blizzard reconsider this as, if you are already fully alted-up on your preferred realm, this doesn't give much room for creating new characters. I'd like to make 5 or 6 chars in Mists, not just a token Monk, and at present it seems that I'll either need to spread myself across realms or buy a second account, neither of which is appealing.
But .. the reason this is a problem is because I really do want to play this expansion now, and I wasn't that excited about it before, tbh.
Mar 18th 2012 2:13PM ^
Kyril's point 3 is something that Blizzard have themselves referred to (there was a blue that mentioned it a few weeks ago - don't have a link, sorry). I'd certainly be very displeased if a model update changed the look (however one defines that) of my existing characters. I've had my main for 6 years and, well, it wouldn't seem like the same char if its appearance changed significantly.
That said, I think what Blizzard will try to do is update the models while preserving the fundamental "look" of existing chars, thereby making everyone happy. However, they might try to do that and decide it's impossible, and then, who knows which way they'll go?
Regarding what most players want, afaik there is no scientific polling data of the WoW population so we really don't know this. You can't go by self-selecting samples of people that post on blogs (especially not one like this where dissenting comments are routinely downvoted and greyed out so that people don't have to be traumatized by reading them).
Mar 18th 2012 10:14AM The people downvoting this are presumably doing so because they don't think these developments would be surprising. Otherwise, in what way do they disagree with the post?
I have to say that would indeed be surprised if either of these things happened.
Mar 16th 2012 5:15AM There were certainly repeatable quests in Vanilla - eg the Thorium Brotherhood - but they weren't actually dailies. You could repeat as much as you liked (just like the unidentified plant turn-in in Zangarmarsh).
Feb 18th 2012 6:18PM Spot on.
It often strikes me that people use a heck of a lot of mental bandwidth maintaining an accent and don't have much left for anything else.
That said, it's great to meet other roleplayers in WoW and I don't like to get too critical about how they do it.
Btw, I do think that when Blizzard gave the Dwarves a Scottish accent it should have made their racial drink whisky rather than beer. The Wildhammer, in particular, would make some seriously good malt, I think.
Feb 14th 2012 8:11PM If there's ever been a funnier article written around WoW then I haven't read it. Beautiful parody. Thank you.
Wowinsider, give Dawn a raise :)
Feb 14th 2012 7:34PM ^
Trouble is, $25 is $50 more than it's worth.