No Profile Found
| Blog | Comments |
|---|---|
| WoW | 7 Comments |
Recent Comments:
Looking back on healing in Cataclysm {WoW}
Jan 31st 2012 9:09PM "... that made healers feel useless when they couldn't control or prevent player deaths".
I am a dedicated resto-druid and this is how I feel in this expansion.
One huge problem I had was the fight I had with the bosses in Fireland heroic. I re-setuped my UI addons (vuhdo + Power Aura) a hundred times to make sure I could see the "health" boxes and the fight at the same times. I wished so hard to be a "chameleon" at that time.
Finally, one thing I have in mind since I chose "healing" as a profession:
Why "healing" in WoW requires to watch health boxes? In my opinion, healing could be more fun if they design it so we can enjoy the fight as DPS and Tanks do.
WoW Moviewatch: Racial Stereotypes {WoW}
Jan 31st 2012 12:31PM So you mean that my comment was just a "stereotype"... NONSENSE!
Tuesday Morning Post: Third time's the charm edition {WoW}
Jan 31st 2012 12:28PM That's good because the rumor has it that the Pandarian character model may take exactly 8 GB.
WoW Moviewatch: Racial Stereotypes {WoW}
Jan 31st 2012 12:11PM Women playing WoW?
Insanity! They don't exist.
7 wishes for guilds in Mists of Pandaria {WoW}
Jan 23rd 2012 3:32PM Sorry I've been victim of the double post in "chrome" browser
/sad opossum
7 wishes for guilds in Mists of Pandaria {WoW}
Jan 23rd 2012 3:26PM As for #6, one thing I would like to have is "dynamic sizing raid" like they implemented in the event system in Guild Wars 2. The difficulty and the reward scale with the number of players in the event zone. No more "oh noes we need to fill the raid" crap.
I am sure it will be "hard" to implement this.
But knowing that's a 10 millions subs MMO after 7 years I do not care at all:
JUST DO IT!
7 wishes for guilds in Mists of Pandaria {WoW}
Jan 23rd 2012 3:25PM As for #6, one thing I would like to have is "dynamic sizing raid" like they implemented in the event system in Guild Wars 2. The difficulty and the reward scale with the number of players in the event zone. No more "oh noes we need to fill the raid" crap.
I am sure it will be "hard" to implement this.
But knowing that's a 10 millions subs MMO after 7 years I do not care at all:
JUST DO IT!
