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Female pandaren model coming March 19 {WoW}

Mar 12th 2012 5:55AM I 2nd this! Literally no badonkadonks in video games, there's more to women than maxim models!

The Light and How to Swing It: Evaluating Mists of Pandaria talents for holy paladins {WoW}

Mar 11th 2012 7:00PM Ah thank you! New to the blogs much appreciated!

The Light and How to Swing It: Evaluating Mists of Pandaria talents for holy paladins {WoW}

Mar 11th 2012 4:52PM Also I might add, as a person who isn't the best of typists, even though I managed to get myself to a point where I don't click any spells, adding more keys for me to use isn't something I look forward to. That being said I agree with many of your choices as they make a lot of sense but with me my personal bit I'd change a few things.

Like for the level 45 talents most like though most definitely not a good choice for main stay holy paladins, I'd most likely go with Selfless healer simply because, as I've said before, adding more things for me to key up gets frustrating and I have a tendency to forget about them. My other different choices being Unbreakable Spirit at level 60 and Divine Purpose at level 75.

The Light and How to Swing It: Evaluating Mists of Pandaria talents for holy paladins {WoW}

Mar 11th 2012 4:43PM Was a good read, I'd hope you finish off with the level 90 tier as I would like to hear your thoughts on those and perhaps choices for other specs.

If I might ask could perhaps your colleagues in other class areas also do something similar?I love these kinds of discussions.

The glyph of the future {WoW}

Mar 3rd 2012 8:41AM Glyph I'd want most for paladins, rogues and shaman, is one that would get rid of that annoying 30/60 duration on weapon buffs and seals. Now I kinda get why rogues currently have this but I think we are past the point where this is, as blizz would say, compelling content. Just let me put on windfury and flametongue on my weapons once and for al.

However, if our boys at blizzard did stay why they have durations I am dying to know.

Two Bosses Enter: Mannoroth vs. Asira Dawnslayer {WoW}

Feb 27th 2012 5:44PM Well ok I'm new to this part of site but if I remeber correctly a person who is by all means a very powerful individual is the guy tanking manny. Also it takes a weapon to give the players a buff the means to actually do enough damage to our huge friend to actually beat him back not kill him. Need I say more. Without Illidan's ridiculously high dodge chance I beat for her it'll be like a tank going up against instructor rav back in vanilla,

Two Bosses Enter: Mannoroth vs. Asira Dawnslayer {WoW}

Feb 27th 2012 5:04PM I'd say Mannorth or a draw. Why you ask? Cause Manny is a big steaming pile of death and really isn't giving a fair look in the dungeon. I'm going with his WC3 abilites. Marks of death for everybody.

And if he loses I'd say a draw. Why? Ask Grom what happens when a anhilon(?) blows up.

Blue Posts: New Ghostcrawler post incoming {WoW}

Feb 25th 2012 3:08AM The things you listed seem very Swtor themed as it were, so I guess a lot of folks prefer the way hit and "expertise" work in that game?

Wouldn't this be cool? The dark trolls and the underworld {WoW}

Feb 23rd 2012 5:44PM While I agree with you on the context of Zul' Drak, I personally cannot stand the zone. Mostly due to the fact that every character I leveled went through the zone again and again and again. But to be on the safe side (and to make sure my comment ins't down voted into the abyss) the zone does have a very nice story as you said. You really feel the idea of the undead scourge is coming and all hell has broken loose to get ready for it. Not to mention I still hold Zul Drak over Howling Fjord any day.

On a side note of wrath species being put to the fire, wonder what happened to the Taunka and the seal dudes who's name I cannot remember. Did they survive?

3 things Warzones taught me to love about Battlegrounds {WoW}

Feb 21st 2012 6:37PM @Luke Know what you may very well be right, but the issue as it stands for me is that those crowd controls seem to be pouring out of everything and everyone around me. Now to make sure I don't seem overly biased here, so far y highest character in Swtor is a lvl 43 sniper. A class that as far as I've seen is big on doing a whole lot of damage but not much else. For further clarification I play marksman, not sure if the other specs can offer more cc.

Just that for me there's no end to the mayhem of being stopped dead in your tracks and then just being dead period. Not sure how the DR's work in SwTor and I wouldnt mind if someone filled me in but I've yet to see them take affect.

But on the flip side it is good to have a breath of fresh air in a new game, I'll give it that. Huttball is very entertaining and new classes and all that to play around with.

Oh and btw my english is horrible sry if I confuse anyone =(.

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