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The Queue: Attack of the Killer Tomatoes {WoW}

Apr 4th 2012 5:16PM I think it's very unlikely they'll release MoP within 3 months of Diablo 3 - ie I'm saying 15 Aug or later, and probably not a lot later as MoP seems quite far advanced.

I think D3 is going to turn Azeroth into a ghost town for a few weeks.

The Queue: Attack of the Killer Tomatoes {WoW}

Apr 4th 2012 5:04PM ^
They could ride side-saddle, or just have a bipedal form while on land (they are warped elves after all).

Also, or alternatively, they could ride mounts that don't require, er, leg separation. I fancy a chariot made of sea-shells and pulled by murloc slaves.

I would really like playable Naga :) (I absolutely loved the Desolace quest that turns you into one.)

The Queue: That one drop {WoW}

Apr 2nd 2012 3:43PM You say "take the Vegas out of Wow", but Vegas is fun, as is gambling in general. I much prefer the RNG-slot machine to the put-in-the-hours-each-week-and-save-up-for-a-predictable-reward model. The latter is what I do in RL, aka World of Workcraft.

Know Your Lore: The curious dissonance of Alliance leveling {WoW}

Apr 2nd 2012 11:00AM Really don't agree that 40-58 'sucks wherever you are'.

Thousand Needles, EPL, Burning Steppes, Blasted Lands - all great zones (and there several others almost as good).

Know Your Lore: The curious dissonance of Alliance leveling {WoW}

Apr 2nd 2012 7:48AM I agree that the Night Elf situation seems almost hopeless but then again, this an expansion about a catastrophe.

My Alliance chars are mostly Night Elves and I really like the early zones, especially Darkshore. There's a genuinely poignant sense of loss. "Is this how it feels to be mortal?" says one of the Auberdine refugees as he dies in the surf - that really sums up the zone for me and I personally think it's great.

Know Your Lore: The curious dissonance of Alliance leveling {WoW}

Apr 2nd 2012 5:02AM Earlier comment seems to have got lost so, in brief:

I've levelled multiple chars on both factions in Cataclysm. I agree that the Alliance content is darker than the Horde's but, at it's best, it's a lot more engaging. The Alliance feels like it's in a crisis, which seems appropriate to the situation. The Horde has an easier time and a happier vibe, but at times it feels like "Cataclysm? What cataclysm?"

I don't really agree with Anne that games shouldn't leave you feeling down. They are an art form and they can go into dark and sombre places and be all the better for that.

The Queue: Braggosh Day {WoW}

Mar 30th 2012 12:30PM My understanding is that if you just opt in then you are not guaranteed to get in at all. They are taking opt-ins because they might not get enough testers from the AP people, but they guarantee an invite to anyone with an AP.

So, if you definitely want to test and don't want to risking not getting an invite, I'd say the Annual Pass is the best course (provided the terms are otherwise attractive for you, of course).

The Queue: Braggosh Day {WoW}

Mar 30th 2012 12:23PM Something which Blizzard seem to be get, but not all players do, is that there are lots of people, on almost any question, who prefer the status quo to a given, specific change, even if they don't see the status quo as optimal.

The Queue: Braggosh Day {WoW}

Mar 30th 2012 12:10PM I'm not much of a warlock player but the destro changes look great to me, flavour-wise. They seem to emphasize the idea that the warlock is powered-up by a source of energy that he/she can't fully control, and which is just waiting for the moment to consume them. I'm very intrigued.

Breakfast Topic: I don't like the word 'toon' {WoW}

Mar 30th 2012 12:04PM "Character" certainly makes more sense for a roleplayer.

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