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Nov 6th 2008 6:14PM comment
Nov 2nd 2008 11:13AM I don't know too much about pally PvP issues, but when you bring druids into it you just show your ignorance.
The reason that Blizzard was pretty careful with nerfing resto druids is that resto druids were only really good in 2v2. They were ok in 3v3, but they were terrible in 5v5. If you look at the distribution of druids in the highest ranked teams in the three brackets, this is obvious. This is because a deep resto druid had only one form of defense and that was running away. In 5v5 the arena is too crowded for running away to be a viable solution to the problem of how to avoid being killed.
The reason that ret pallies are getting nerfed for pvp is that they are overpowered in pretty much every situation. Ret pallies are consistently doing twice the damage of the second top ranked class in battlegrounds. This is where they are supposed to be weakest due to the fact that they are susceptible to kiting. Heaven help people in the arenas.
Oct 28th 2008 9:44AM The zombie invasion was the most fun I have had in WoW in a long time. Previous to that, I had just been logging in maybe once every few days to check the AH, the game had kind of lost some of it's shine for me. There were times when I considered even *gasp* canceling my account until sometime after Wrath came out. I am pretty much fed up with grinding for anything, be it faction, money, gear, achievements. This event was perfect.
I miss you Zombies!
Oct 22nd 2008 8:53PM Thrall is crashing too. I can't zone anywhere and people are getting booted left and right.
Aug 15th 2008 10:42AM The problem with WoW addiction as far as the media goes is that it doesnt make THEM any money. If you watch TV for 12 hours a day, then you are just being a good ad target. I think TV is a far bigger problem in the vast majority of families then anything else, but you aren't going to see any reports on TV about it. Or from other media outlets that have any kind of shared fiscal interest with TV for that matter.
Aug 14th 2008 12:07PM I think that they should eliminate having to go to a trainer to get new ranks of old spells. It's not that really exciting to get Rejuvenation (rank 14) anyway. Just make it so you have one Rejuvenation that shows up in your spell book and when you get level 74 (or whatever) it automatically heals for a new amount. Or they could even make it so it scales a little amount each level. Even having the lower ranks is completely pointless if they are going to cost more mana.
It's not that really exciting to get Rejuvenation (rank 14) anyway. I remember when I first started playing WoW I always was pretty excited to go get my new spells, and then it seemed like I was getting robbed when I was just getting the same spell that did a marginal amount more damage or healing. It's just a big hassle without much point at this point to have to go all the way back to a trainer to learn a new rank when the old rank is worse then useless.
Aug 4th 2008 12:21PM The comment above is a perfect example of people not wanting others to make AV about PvP.
BTW, rereading my first comment it sounded snarkier to me then I really intended it to be.
I guess I was just trying to make the point that AV is what you make of it, to a much greater extent then any of the other BGs. A small band of dedicated PvPers (or I suppose they would be trolls to the above commenter) can turn AV into a complete bloodbath without too much difficulty.
Aug 4th 2008 9:15AM To me the irony of your little whine is that it doesn't really take that many people to turn AV into a full-fledged PvP fest, regardless of what the rest of your team wants.
It can be done well with as few as five people, although the results are spectacular with 10 or so. So grab a group and play with some strategy. Typically 5 or 10 people playing defense in the right way can force the issue quite nicely and get in some pretty spectacular PvP and HKs. Sure you can't usually do it alone, but if you aren't on defense you're not really looking for PvP.
I play Horde and on my server the Alliance almost always gets Snowfall graveyard then promptly leaves it undefended. So even if I'm by myself, I can go cap that and this will give another minute or two that any Alliance that die will spawn on defense instead of offense. This prolongs the game by at least 5 minutes and forces the offense to PvP a bit on the way to Stormpike.
Sure you might get yelled at a lot by your team, if they are just out for honor. But with a little moxie and a little luck you can make your whole team PvP all by your lonesome.
Jul 3rd 2008 3:25PM It's kind of unfortunate that its not as fun for people who aren't twinks in lower level battlegrounds. This is the only downside to twinking that I can see, is for someone who just pops into a BG to have some fun, maybe take a break from leveling. If you know what you are doing though, you can make a real difference by concentrating on the objectives.
If you are trying to gear up from BGs before 70, that's kind of a waste of time. Aside from maybe trying to get a trinket before you can get one otherwise, you might as well just go out and get some more levels. Especially with the leveling changes, in the time it takes you to get a full set of pvp gear you could have gotten at least 4 or 5 levels.
Jun 15th 2008 3:09PM I've leveled on both pvp and pve servers, and there isn't nearly as much difference as there used to be. Pre-BC it could be pretty tough depending on the time of day you were leveling. After BC I leveled to 60 on a pvp server and only got ganked a couple of times. From 60 to 70 is a bit different, there's a bit more concentration of players in Outlands still. It's still not too bad though. The demise of world pvp has slowed the amount of gankage to a fairly low level.