Aug 14th 2007 5:28PM woo free stuff, I likey
Aug 13th 2007 2:18PM I've made a new char called Blogodd on Eu-Nagrand Horde Side, just gonna swap some cash over so I can start the guild, can people start whispering me so I can get enough people for a charter
Aug 13th 2007 2:06PM Do you not have any eu-realm bloggers? We should do something similar on an eu realm, anyone fancy making an it came from the blog eu guild?
Aug 4th 2007 5:00PM It's funny really, in the 19th century that kind of sickly look was seen as incredibly beautiful. It was believed (and became a major theme in Gothic literature of the time) that girls that looked like they were dying was hot. Hence the whole white face, red lips, dark eyes thing, we're all necrophiliacs really.
Aug 4th 2007 4:45PM Speaking from personal experience of Wow fans after working in an indie games shop, the hot ones are the ones who have been paid by Blizzard to be there. This is their job. To be paid for being nice to geeks. It's a tough job but someone has to do it. And yeah I know I'm a geek for posting on a wow page so don't bother with that hypocrasy stuff
Jul 26th 2007 12:16PM you know I want this
Jul 14th 2007 5:30PM Im just hoping when you hit someone with a lightsaber it cuts through them rather than hitting them back. It seems like a small thing but it a lot of games it ruins the cool-factor for the lightsaber for me. With the advanced physics present Im hoping their momentum will keep them going, but in bits, rather than sending them flying like a baseball bat
Jun 27th 2007 7:55PM People always get weird about this, it's like when Max Payne came out and people complained there was no multiplayer. Like Remedy (was it remedy who did MP?) said then, it just doesnt work. IF you go into bullettime, the only way to present it in multiplayer is to make everyone else in the game slow down too, that would be really annoying if you were in a different part of the map. Stopping time would be even worse, I don't even want to think about reversing time. Time is interesting to play with when it comes to AI and destructable environments, but not with squishy human minds, please.
Jun 21st 2007 4:49PM The best thing I've seen them do in 5mans is their fear resistance totem. Makes some encounters a cakewalk when you can all be immune to fear without really worrying about focusing on it. (see: shadow labs heroic)