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In Death and Taxes, pallies heal and priests DPS {WoW}

Mar 9th 2007 1:38PM @4, the nerf didn't really affect the shadow priests group mana regeneration all that much, unless your a paladin with their spiritual attunement. The mana regeneration is the main reason they are handy - most average geared shadow priests will give their group approx 30-40+ mana per second.

Breakfast Topic: Is WoW a shameful thing? {WoW}

Feb 16th 2007 4:45PM I think another that is interesting is that whenever someone brings up the fact that they play an MMO, they need to immediately follow up with a brief history of their real life and how that isn't ALL they do.

"yeah so I'm like rank 14 on 3 different characters with 8 level 70s... Oh and I do have a life and a GF for 2 years so its all cool"

Even doing it on a blog thats about wow. hah. You never see athletes or many other things.

"yeah so I like totally scored 16 points last game and was totally doing awesome... But its ok b/c I have a real life with a GF and stuff!"

WoW Moviewatch: DPS-adin III {WoW}

Dec 27th 2006 8:57PM he trinkets every single fight against terribles... yay

1k on crits is not dps... lol

Honor gain reduced by 30% {WoW}

Dec 12th 2006 6:42PM It takes ~43% longer because the amount of honor you were getting prior is roughly 43% more, (100% / 70%).

So to get a 2hander its 45k honor. If you obtain 1k honor per hour that would of taken you 45 hours before. Now however you make 30% less honor per hour, or 700 honor per hour. After the same 45 hours you'll only have (700 * 45) 31,500 honor. You need then 13,500 more honor which is going to take another ~19 hours. 19hr / 45hr = ~42% more time spent.

yay math

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