Jun 19th 2008 4:36PM @zinckiwi
Don't be so hard on the programmers, I'm sure they had a hand in "Captain Placeholder".
Feb 26th 2008 6:20PM The best article on Protection paladins I have seen on this site. The writer clearly did his homework.
Feb 7th 2008 2:54PM @Chris:
I said your build was terrible, I didn't say you were. I also said that I think you were rushing to meet a deadline, because if you had done some cursory research on protection paladin builds, you would have had a higher quality build--does that constitute the personal attack? As far as build differences, you also forgot the points in Guardian's favor that you proposed. 5 points makes all the difference in what is already a bloated talent tree to begin with. Maybe "terrible" is a bit of hyperbole, but it's certainly not worth the digital ink.
And as far as your claim of "there is no best" build... frankly that a bunch of relativist-everyone-gets-a-trophy hooey. Even if there is no best (which I dispute), it's still possible to line up a bunch of variations and grade them on any number of criteria, so you can at least find out what's "best" for any given situation. Your tankadin build comes down a lot closer to suboptimal than optimal. Judging by the other comments here, your shockadin build is not much better. As I said in my original critique of the tankadin build (http://thinktankadin.blogspot.com/2008/01/personal-choices-can-be-wrong.html):
"There is no perfect build, every build has its use."
I challenge you to describe to me a tanking situation where this build would excel.
It fails as a 5 man build - you want to stack spell damage for PuGs, for which you need Anticipation.
It fails as an Off Tank spec - Improved Seal of the Crusader beats the pants off Vindication for raid utility.
It fails as a Main Tank spec - You want improved Judgement to maximize threat, particularly if you favor Seal of Vengeance, and of course Vindication is useless.
It fails as a PvP build - Not picking up Seal of the Crusader, or Stoicism, or even maxing out Pursuit of Justice.
In short, the build accomplishes nothing that a tankadin would want to accomplish. Other than, perhaps, providing grist for a hastily written article to meet a deadline.
Far, far, far more people read Wowinsider than my tiny blog or visit the Maintankadin forums (http://www.failsafedesign.com/maintankadin/index.php). Writing in the public space is tough, and I was doing it before it was called "blogging". There are plenty of resources out there for researching a spec. It's not evident from your columns that you use any of them. If someone is not an expert in their field, they should seek out those who are, ESPECIALLY if they have the bully pulpit. Anything less is sloppy journalism.
Feb 6th 2008 1:33PM Chris what build do you actually play? Your protection build last week was terrible. This build by most comments posted so far seems to be misguided. I know it's got to be tough to do a column on builds for all the classes, but there's got to be more to it than:
1) Load talent calculator
2)click 61 times
Jan 23rd 2008 1:05PM Chris, you missed the mark so widely that I had to blog about it.
Mar 20th 2007 5:00PM @1 That you can say you have a full feral set is an indication that things are okay for you. You've picked up two sets for two different roles. What tankadins have been saying is that there really isn't gear designed for our one role. Wearing warrior gear is like borrowing your dad's suit: sure it's a suit, but you still look funny in it.
Overall, a good move. If the intent was to position paladins as viable MTs (whether or not that's a good thing), then there should be gear to support it, otherwise there's no point and we'll all go back to healing and cleansing. I prefer consistency.
Mar 16th 2007 3:04PM My new favorite past time is to fly to a summoning stone, like in Auchindon, for example, waaay up high so I can't see it, and then dismount to see how close I can get to the stone. Yet one more reason why it's good to be a Pally.
Mar 10th 2007 9:05AM @gunn:
Please do your Pally tanking brethren a favor and stop postulating on what we can and cannot do without trying the spec. You don't even have Holy Shield, which is the bare minimum required. You can OT fine, and MT a 5 man with your spec, but please, please don't spread misinformation.
Feb 15th 2007 2:02PM Until you get to level 40, your spec is pretty much irrelevant. Have fun, take whatever suits your playstyle. If you're just grinding a character up as quickly as possible, you might as well crawl the ret tree: it will get you there just as well as anything else. At tiers 1-3 in all of the trees there are talents that are much more appropriate for leveling than for a high level or end game build... for example, Improved Devotion Aura is pretty crappy the better your gear gets. While you're still a lowbie, though, it's not horrendous, merely bad. :D
The other significant reason why I advocate a hybrid spec is because it encourages you to play a hybrid role- try out different things on your way to the end. You might find that you like healing, tanking, or DPSing more than the others, and it's better to find this out in the early levels rather than the later ones.
Another newb suggestion: get an equipment mod or macro that will switch between 2H and 1H+shield and bind it to a hot-key. Then, if you get an add (or 3) you can switch over from DPS mode to "wear 'em out" mode that pallies are good at. I like Item Rack, but ymmv.
Feb 15th 2007 1:44PM Agree on the Nostromo. It took me about 3 weeks to get used to it and find a layout that I like, but now it's indespensible. I put my modifier keys on the D-pad (plus jump), which gives me 20 buttons to push (1-10, plus Shift+). I have no reason to have to have access to any more than that during combat. I haven't even gotten into any macroing yet... it's also cheaper than the Logitech keyboard.