Mar 26th 2011 9:01AM Flag me please! :D Way to go BMW!
Oct 27th 2008 1:04PM Zach, you should spec BM and tame the Kurken. Best white pet ever! Has a great "frosty" aura around him too.
Jul 7th 2008 8:44PM The end game is where things really come alive for me. I like that it becomes static and you have all the abilities available to your class. Then you can start working on min-maxing. Every gear upgrade may look minor but over all your character continues to get stronger. I also find the leveling process painful and would rather work on making my character as good as possible. Then again I mostly PvP and really enjoy the system blizzard has for it. I don't appreciate all the idiots in the battleground, but I find if you just do what you can and keep the flaming to a minimum it's not a horrible experience. You will always win some and lose some. The end game is why I still play the game. Blizzard has a great end game and has always made sure to have plenty of things to do.
No offense, but most people that I meet that aren't into the end game just aren't that good at it. It's not a bad thing, you just don't have the attitude and/or patience to really stick it out for the tough part of the game. The end game is by far much harder than leveling. It is also much less linear. You don't have a defined bar that you can progress through any more and the responsibility for getting stronger falls to you and how well you manage yourself.
Jun 13th 2008 12:36PM I've gotta strongly disagree with the first 5 points you pick. Improved aspect of the hawk is one of the best talents in the game. In wow these days people at lvl 70 are just barely getting to the point where they can start to get gear with haste on it. By lvl 14 you have 15% haste. I am currently leveling a hunter and it procs a lot. The amount of damage your pet takes is pretty low as it is especially since mend pet is instacast now you can always keep your pet up.
I would also take 5/5 frenzy to get to bestial wrath. Then once you get bestial wrath you should not save it. You are wasting dps every moment you save it. Use it to burn through as many mobs as you can so the cooldown will start. It's actually a relatively low cooldown compared to many other class abilities that add that much to your DPS. As a hunter you have plenty of other abilites to get yourself out of trouble you don't need this too. If you sit on it waiting for the right time you could go several minutes until you actually "need" it. When leveling always blow your cooldowns the moment they are up. It will make you go much faster.
The point about being a DPS class and that it doesnt matter what spec you take doesn't hold much water. IF you leveled as survival it would take you twice as long as leveling BM you do significantly more damage with BM. Leveling is all about maximizing damage just like the end game as a dps class. It will help.
Jun 11th 2008 12:20PM In a group some one should be the assist target so every one uses an assist macro to make sure they are fighting the same thing. Tab targeting also has a tendency of breaking CC or even pulling adds if it grabs the wrong thing.
Apr 29th 2008 12:36PM I thought it was a good post. Whether it was win trading or not, it is still a significant achievement. Hopefully it will bring more attention to win traders if that is what's going on here.
As far as what Amanda said was that the paladin is a hybrid class, not a hybrid talent build. Perhaps the team does have some skill, there's no way to tell one way or the other. That's for blizzard to decide. If you know these players are win trading, then report them.
Apr 25th 2008 1:39PM Thank you for your perspective and in depth article Matt. Warrior is also my favorite class and I really enjoy their rough and tumble style. First off you are incorrect in the PvP talent selection. Most serious pvp warriors take second wind. It is immensely useful and makes you last significantly longer. Also most warriors are opting for 3 pts into tactical mastery instead of flurry for bouncing into def stance to shield reflect.
I don't know where you get the idea that warriors are only brought along for MS debuff. That is a huge misguided statement in my opinion. It helps make the warriors damage carry more weight. When a warrior damages something, they hit it so hard that it's twice as hard to recover from. That's pretty epic imo. I regularly pump out more damage the the other DPS on my teams. I almost always TOP the damage charts in battlegrounds. I am not really sure what type of garbage gear you were using to make this judgment, but it is plain wrong.
For raid DPS mortal strike warriors have made significant inroads. Their raw DPS is not quite as big as a fury warrior's, but with the appropriate improved slam rotation it gets up there. Blood frenzy is a huge buff to the raid. The damage gain it gives the rest of your melee is invaluable.
After that counter-rant I need to agree with you on some things now. Our 41 pt arms talent is worthless, less than worthless even. I would love to see them replace it with something useful. I never have problems generating rage. Why the hell do I need more? Almost every other class regularly makes use of their 41pt talents in pvp. It would be awesome to see warriors get one worth taking instead of having to hybrid our talent selection.
Apr 25th 2008 12:59PM I really like this change. Resto druid's need some sort of counter-balance. As far as the call to nerf warriors I disagree. Warriors are mean and nasty, but there are tons of ways to deal with warriors. I get CC'ed down on my warrior all the time. Warriors have tons of counter-balances built into their class. Most people who call for a warrior nerf are people without any gear that get stomped by some decked out s3 warrior. If you have equivalent gear warriors aren't that bad, especially if you have a clue. The hardest trio in 3v3 doesn't even have a warrior or druid now, rogue mage priest. That team can CC you into oblivion and still put out tons of dps, and they all have one more ways to escape focused fire.
Apr 23rd 2008 7:42PM Playing WoW is a waste of time! More pointless dribble from Mike Schramm. You would only whine about the expansion anyway if you did play it. Thank you for saving us all the pain of listening to more of your QQ.
Apr 21st 2008 4:13PM I think the same arguments could be made for all hybrid classes. They are so-so alone, but in a group they really shine. Take the shaman's totems, or the feral or balance druid's aura like effects. I have had a few holy paladins make meaningful dps contributions in the arena against me. Between judgement, holy shock, consecrate, and hammer of wrath they can put as much smack down as any heal specced hybrid. In nature, they are the most defensive hybrid being a plate wearer, though, so I can see your perspective of feeling less useful. It's just a different play style.
It is always easier to look at other classes and wish you had ability X, but then that would be imbalanced. There are plenty of shaman that are envious of certain paladin abilities.