Nov 6th 2008 3:44PM Not sure what Blizzard's obsession with riding bears is (first ZA, then this, then the upcoming brown bear in Northrend), but hey, they look nifty. I want one :)
Sep 13th 2008 12:48AM I posted a suggestion in the Warrior forum (it was immediately buried by 20 whining venting posts, but eh) that they should adjust TG so you can only *main-hand* a two-hander, then move it over to Arms where it naturally fits. Fury can have Bladestorm, which can then be buffed some, and everyone wins.
May 15th 2008 2:26PM If only someone would make it work on a Mac...
Mar 14th 2008 11:34AM My family is half the world away, and there's not a day I don't wish they were WoW players. The game has helped me stay in touch with many friends who are scattered throughout North America. For every tale of how WoW "destroys" relationship, there are two stories of folks who either met through WoW, or use the game to maintain family and friendship ties.
Mar 13th 2008 5:06PM Most of the paladin and druid problems you've just listed can be fixed with improved itemization. Blizzard has proven both willing and able to fix itemization problems.
As Matthew pointed out, warrior problem is not itemization, it's talents.
Mar 7th 2008 2:29PM Coherent, Elzham, Gorghul, Tridus... READ before posting, m'kay?
Rossi was saying how his PROTECTION warrior in epic Fury gear can't match the output of a shaman. And, Blizz numbers/feelings aside, what exactly wasn't accurate in his depiction of how all that plate is simply useless against casters?
DPS classes simply don't get it. With one spec, they can do everything - level, grind, instance, PvP (though people usually min/max for PvP and raiding, but still). Protection warriors have to give up everything but tanking - and even then, Prot paladins outshine them on trash just because of their class design (Thunderclap is a pathetic excuse for AoE aggro), while druids have faster aggro generation on bosses. Protadins can AoE-grind. Prot warriors cannot. Ferals can tank and DPS with a simple gear swap. Warriors - who, arguably, should be able to do just that - absolutely cannot.
A couple weeks ago, Rossi mentioned that the source of the problem was a ridiculous nerf to rage mechanics (much worse than the Life Tap nerf the warlocks howled about so; it gutted the class for 6 months). Between that, and the ease of getting epics from Arenas, most warriors hung up their shields and embraced a more satisfying style of gameplay (PvP). Those among us (myself included) who still persist as Prot warriors often wonder why we keep up with what only a most perverted masochist would call enjoyable.
And then Blizzard wonders where all the tanks have gone? Gee, dunno. YOU BROKE THEM, YOU IDIOTS.
Mar 6th 2008 2:03PM This one time in Blackwing Lair, one of our tanks types in Raid chat: "AFK bio brb brief sex."
A friend also told me a story about how one of the members of his Scholomance PuG (this was back in Vanilla WoW) went AFK to make a sandwich while the group was getting there. And stayed AFK for a while. When she finally came back, it turned out that she'd broken a tooth eating the sandwich... I never quite found out what happened to that Scholo run.
Mar 3rd 2008 3:55PM Thank you for writing this up, Matthew, it makes explaining things to people a lot easier.
Part of the problem has been Blizzard's design of the character frame. Up until very recently (maybe 2.3?) it was only showing block *rating*, and block value was nowhere to be seen. AddOns such as TankPoints were the only way to see block value numbers outside of combat. Even now, one has to mouse over the block rating info to see the amount of block value. All of this has led a lot of people to confuse the two.
If my understanding of Paladin tanking is accurate (I'm a prot warrior, I just go by what my prot pally friends tell me), they don't have an on-use shield block ability like warriors, but instead rely on high block rating and a talent that gives them a *chance* to block four attacks (Redoubt, or some such). So paladin tanks benefit from stacking block rating, while prot warriors benefit from stacking block *value*.
Mar 3rd 2008 2:00PM I think it's pretty obvious why Nyhm did Eminem spoofs earlier in his machinima career; he KNOWS he can't sing. He does try, however.
For those who are arguing the merit of his views... He is a Blood Elf *warlock* (magic-addict who consorts with demons); the only way he'd be more evil is if he were an Undead warlock. In other words, he's in character...
Feb 15th 2008 1:20PM As Blaidwynn said, the problem here is people acting like "little entitlement bitches."
For your $15 or so a month, the WoW player gets access to the world through a character. What they *do* with that character, and how, is up to the player. Want to PvP? Great, now you can get raider-equivalent (or superior) shiny purples for less time/stress/commitment/effort. Are players happy? They damn well should be.
Farming a chore? Here's dailies. Free gold, like Christmas every day, and you actually get rep and rewards from them, and they are far less boring than grinding mobs used to be! Oh, but there are so *many*.... and one can't possibly finish them all in a day.... Whinefest again.
Blizzard abolishes attunements for Serpentshrine and Tempest Keep - then urinates on the guilds that actually put the effort and skill together in beating Kael and Vashj by announcing they will lift attunements in BT and Hyjal as well. Now anyone can waltz into Black Temple (whether they can actually survive more than a few seconds is a whole 'nother matter). And *still* people complain.
It's obvious that people who QQ are not interested in equality of opportunity, but instead want the equality of *outcome*. And to them I can only say, "Welfare office's that way. Get the hell out of my damn game."