Feb 2nd 2011 6:07PM How can you talk about Mathias Shaw and not mention "The Craft of War: Blind"? :)
Or is it not him there? Well in any case Blind is always worth another view :)
Mar 30th 2010 9:09AM Cherry leaves in spring,
Like WOWTCG cards,
May 1st 2009 2:44AM I think the comments to this story are as interesting (if not more so) than the actual story itself :)
* Side note to WoWInsider - could you provide a way to read the comments without the limitation of only 20 comments per page? Very annoying, that...
I'll summarize the story the way I see it - player receives in-game mail with "I WIN" item (he even admits that he quickly realized what this was). Instead of reporting the item to a GM and leaving it in the bank, he exploits the item. Blizzard, of course, finds out and bans him. It's not a complicated story in my eyes, in fact very simple.
The comments here though seem to come from a wide variety of stands about whether what KC did was wrong. The way I read the comments, many players simply don't see the problem with having used this item. Like KC many hide behind the excuse of "I was sent this by Blizzard so it must be okay". Obviously, Blizzard employees, being human, can make mistakes. Abusing these mistakes for your own profit is just plain wrong and is against the ToS. This is *no* different from abusing an in-game bug that you find instead of reporting it. GM error, developer error - for the purpose of keeping the spirit of the game and not ruining it for everybody by using exploits, they are the same.
I think it's a good thing Blizzard permanently banned his account. As the comments here show, many players don't understand (or choose not to understand) that what KC did was wrong. Well, now you have no excuse - the precedent has been set, the example made. If it achieves nothing else, at least the banning made this point clear, now no one can claim ignorance as an excuse. Oh, and let me say good job to WoW Insider for posting this story and giving wider publicity. It is important that people be aware of what the consequences are for violating the game's ToS, of doing something in-game which violates WoW's spirit.
Dec 24th 2008 7:31AM @Chilblain, that is *one huge freaking* chip you got there on your shoulder.
So because Tobold had some reasons for quitting WoW at the time which were valid for him, he should now be a target for you bad-mouthing him? You sound like Tobold presonally attacked you or something by quitting WoW.
Frankly, you're a moron, a jerk or a troll, or some combination of these. People are entitled to leave a game if they don't like it and come back when it becomes better for them. You can criticize Tobold for his reasons for leaving the game but cursing him simply for leaving the game and coming back doesn't make Tobold a pompous ass it just shows you are one by bitching and complaining about him leaving WoW.
Nov 24th 2008 8:54AM @lsschwartz, how can you get lost in the Nexus, it's a loop?
I've only seen UK, Nexus and Azjol (I'm only level 73) and I think Nexus is one of the most beautiful instances I've ever seen. Not just the inside but the approach on the outside is very impressive. I also like the wide variability inside, lots of types of mobs and scenery...
The downside to instance so far has been low XP/hour, few gear upgrades and almost no challenge. In the runs I've done we've almost never used CC, the tank goes in, tanks everything and that's all she wrote. Boss tactics are practically none-existent, just tank-n-spank. Any special abilities/adds? Just heal through or nuke harder.
On the other hand all of the above may be solved in heroic level, assuming Blizzard tune them to be not quite so easy, which is what I am hoping for.
Nov 23rd 2008 3:33AM I have to agree with Dean's comment (#27). Putting in several days of non-stop playing is not something most people can do. I don't know who you are Jennie but if you have a demanding job, spouse or had children to deal with, you too would be annoyed at the patronizing attitude implied by your premise, as if hard-core raiding times are something anyone can do.
Furthermore, 25th feels that (quoting from their site): "Did Blizzard miscalculate in the tuning of these encounters? Or is this Blizzard folding under the weight of a large casual player base that demands to be on equal footing with end-game raiders?"
It is this attitude which alienates hard-core raiders such as these from 99% of the player population. No sensible casual player expects to be on equal footing with end-game raiders. But just because casuals don't expect to achieve server firsts doesn't mean they want to be shut out of the content forever, as happened with so many previous raid instances.
To *want* to shut out more casual players from content as 25th seem to say just shows what mean-spirited little people they are and I for one am glad Blizzard have started off raiding content by making it easier and more accessible and I hope further raid content continues this trend.
Nov 19th 2008 2:54AM A lot of people are throwing around the 11 million subscribers number as if it relates to the story, but it doesn't, for 2 reasons:
1. The 11 million are split up - around 6 million in Asia, 2.5 million in Europe and 2.5 million in the US - numbers from Net stories. Real numbers probably different but the idea is the same, you're not getting a single server farm serving 11 million people, more like 6 tops (still impressive).
2. All of these millions of people are not logging on at the same time, so the amount of bandwidth Blizzard have to deal with is probably for a lot less people concurrently.
Nov 4th 2008 4:56AM Does anyone have a youtube link? I haven't been able to access filefront videos for a couple of months now for some reason, either from home or from work :(
Jul 20th 2008 4:52AM > So...I have my Mana Shield up. It absorbs...
My understanding is that actually Incanter's Absorption will proc based on spell-resistance based absorption, which will be especially high for mages who take the "Magic Absorption" spell (I think the word "Absorption" in the name is a strong clue for this) and have Mage Armor up.
Jul 14th 2008 6:46AM The solution is simple:
1. BGs should be more like PvE raid instances. Only set (premade) groups enter. That way you can group with people your level and with the same expectations/wants regarding winning or losing.
2. BGs queuing system needs to be much better. You should not get a partial group vs. a full one (partial vs. partial okay, e.g. 8 vs. 8). You should not get too great a difference between the combined gear score of the horde team vs. that of the alliance team.
Problem with the above is that queues will become much longer. Not sure what to do about that as the requirement for flexibility (leading to shorter queues) seems to clash with the requirement to make BGs more balanced. OTOH all Arena matches are for teams ("premades"), and all are (or should be) vs. teams judged to be about the same Arena ranking and I don't see Arena queues taking hours between games. So perhaps Blizzard should revise the BG system to work more like a larger scale version of Arena matches?