Feb 8th 2010 4:05PM Needed change. The original stat allocation on several of the weapons were really head-scratch-worthy. To this day I don't understand what they were thinking in design, but I'm relieved they fixed the issue.
Nov 10th 2008 12:01PM RAWR!
Nov 7th 2008 11:51AM ooooh authenticator!
Sep 2nd 2008 7:09PM A part of my inner child died when Blizzard promised to let hunters keep the ghost wolves, and then took them away a few weeks later.
Eventually you get used to them changing their toon.
Aug 29th 2008 12:28PM last-day-to-enter red
Jul 18th 2008 10:38AM Just got up and checked email first thing. Nothing yet. I guess I may as well start on the whiskey.
Jan 29th 2008 12:02PM "It could be argued that the CMs' words carry so much weight on serious issues because we almost never hear from them"
Okay, that could be argued, but it wouldn't be a very good argument. If CMs posted more in serious threads, we'd just get angry with them for posting and then having to post a different outcome later, when policy or game design changes. CMs aren't the last word on any issue, they merely report it, and there's no way for them or us to know if the last word really is the last word this time.
To further aggravate things, there's a great deal of accountability in the WoW forums. CMs are rightfully scared silly that they're going to say something, and have it brought back later with a direct link to their post when they have to modify or negate their original report.
Blizzard needs the freedom to change their mind on things, but the players (myself included) get rightfully annoyed when they were told one thing only to have it changed later.
CMs have a thankless, horrible job, and I don't see that there's really a way to fix that. There is, however, a way to make it go more smoothly. Spread the concept of patience and diplomacy to the masses. Stop all this nonsense about it being Blizzard's or the CM's fault.
Jan 15th 2008 2:32PM Memorializing someone's death in-game may sound like a good idea, but it simply can't be done for everyone, and doing so causes the unfortunate side effect of trivializing those who've died but haven't received in-game recognition.
Keep it outside the game, in my opinion. Sure it's a loss to you and your guildmates, but it's not fair or right to make that loss the responsibility of other people to bear.