May 8th 2007 2:42PM Blizzard won't solve this. Its too big of a problem and they are ill-equipped.
The best option that the community has is to perform all-volunteer DDOS attacks on the servers owned by the gold sellers (most of which are offshore). I think it would be child's play to get 10-15k playerse to DL a client that spends downtime (like SETI at home) sending the spam back.
This will shut down their servers. Shut down the servers, shut down the service.
Apr 24th 2007 11:51AM Player housing in FFXI was a fun time-and-money sink. Very few time sinks are fun, but this one was (in a game of time sinks) a blast. Different furniture gave the character different meta-game buffs (little things that built to big things) and fed sales of tradeskill items.
Additionally - there were very specific trades you could only do in your house - like horticulture. I'd often drive my wife a little nuts waking up at 5am for a harvest of something i'd invested a lot of money in.
The trophy idea rocks - being able to put benediction over the mantle would be cool.
Mar 30th 2007 12:03PM (had to change my handle so I wasn't confused with the other, targettier Todd)
Kids shouldn't be unsupervised in WoW. Period. This is the parents fault - 100%. My son has his own account - my wife and I watch every thing he types, even if I have to get up from what i'm doing to supervise, he is supervised. He is not allowed to group with strangers (he plays with the sons and daughters of my guildmates - who we know outside of the game).
My guild doesn't allow minors unless they come supervised (our two under 20s both have older siblings in the guild). When I find out that someone is a minor and has lied to us about their age, I remove them from the guild.
Mar 22nd 2007 2:37PM As plausible goes...
- the Burning Legion launches a counterattack on Azeroth (circumventing the portal altogether)
- An evacuation of civilians from Outland (the planet is falling apart - who would let them stay)
- The elemental lords stop their internal squabbles and realizing that Azeroth has a good chance of ending them for good, decide to attack en masse with the hope of wiping out intelligent life (possibly combined with the burning legion, above) (Hi, I'm Schmoozondrius, Nathrezim for recruiting and we'd like YOU to join the burning crusade, Mister Fire Lord/Lava Annihilator/whatever)
- Arthas attacks the minor human/elven/ogre states in a bid to rebuild the scourge's armies. (BTW this would be a great major patch, even introduce High Elves and Ogres/Half Ogres as playable minor races - since they already are members of the Alliance/Horde).
- A Horde Civil War. Seriously - why on earth would the Orcs, Trolls and Tauren put up with the Undead and Blood elves dishonorable behavior once hostilities have shifted away from the Night Elves/Humans - Mulgore and Durotan are as defensible as Dun Morogh and moreso than Elwynn and the horde don't *NEED* allies that work against their interest (like researching a new scourge, summoning demons, etc).
Mar 20th 2007 3:38PM If women are causing drama in your guild - you don't know how to relate to or get along with women. All drama, all conflict is bilateral whether you admit it or not. Grow up.
Mar 20th 2007 3:27PM I'm a colossal nerd - all of my character names are from tabletop FRP.
But in regards to the foreign profanity - every NPC in WoW with the word 'Gann' in their name is probably an easter egg from the Blizzard staff who played Everquest.
Mar 13th 2007 11:57AM The only reason I can see from a Dev/IT standpoint is to avoid the "Plane of Knowledge" effect.
For people who didn't play Everquest, EQ had a zone that had capital city gates all over it called the "Plane of Knowledge" It had all of the tradeskill vendors, trainers, spell vendors, multiple banks, quest givers, and access to the bazaar (EQ's version of the auction house).
Several problems arose as the population shifted to POK:
Harrassment (Begging, etc)
Overcrowding (not being able to click on quest mobs/vendors due to hordes of people around them)
To be fair, I think the best solution would be to just
set the innkeepers not to reset anyone's HS point to Shattrath if they are under 20th level or so.
Mar 2nd 2007 9:17AM re: beartanks - I'm not sure about 25 man bosses, but I know that for some fights in Kara, a bear is better, but for most a warrior is better.
I think something blizzard needs to examine to remedy the consumable situation is the 'trash is harder than the bosses' syndrome. The Ushers in Kara are easily harder than the actual big bad wolf and the kitchen staff (if you approach that way) near Moroes could handle heroic 5-mans (I wanna level up a Chef!).
Mar 1st 2007 2:46PM "Oh and Black Morass is a buggy pos. I've given up on it until they figure out how to make 3 portals not open up all at once."
Um, this means you're not killing fast enough - its not a bug, its part of the event.
Feb 26th 2007 11:52AM I play a Holy/Disc priest (lev 70 for a bit now) and frankly, I think that the complaints about the 'nerf' are ridiculous with the exception to the adjustment to VE (though I'd like to see the numbers on this one, too).
When I first saw the fix (and make no mistake about it, this is a fix) for Prayer of Mending, I knew exactly what it was about - PvP. While I think there are better fixes for PoM than a 20 second cooldown (half that would be much more appropriate) - making it global is ridiculous. A Holy/Disc priest can very easily, even in healing gear, take on most any other class and win in pvp.
Additionally, against classes that can't dispel in 2v2 arenas, its almost guaranteed you will win. The ability as instant-cast isn't competitive, its overwhelmingly powerful. It needed a fix.
As far as the whole Shadow Priest Nerf thing goes - Any shadowpriest is only as good as the group they are with. A shadowpriest can only be a viable healer with a very intelligent group or one that is significantly tougher than their content - this is a viable.
In regards to the nerf to threat reduction, why should a class that already has an aggro reducer get additional risk-free damage? How does this balance against the ability to self-heal quickly?