Jul 14th 2007 9:59AM 1. Raid-Wide Shammy Totems
2. Shammy 'Ghost Wolf' Usable In 'Ghost Form'... Duh.
3. Pots in Druid Form
4. Class Specializations -> Rogue Monk, Fist Weapons Only, Super Dodge, And Can Only Wear Cloth. Etc
5. Guild Halls/Banks
Sadly, I'm a Druid, so I don't know why I think of Shammy stuff so much... Enhancement Shammys need a purpose.
Jun 14th 2007 5:43PM Somebody please answer this for me though... Why can you not skin a creature until it's been FULLY looted? It's really annoying when you don't have bag space... It'd be nice to have the ability to drag directly from the loot window to the foreground to destroy something (you still can't do this right?), or have there be a check box to remove remaining loot in the loot window or something.
Comeon blizz... Keep improving things... I almost have what I want.
Jun 4th 2007 6:54PM Trinket Chain sounds nice, but the biggie would be to have a 2nd armor slot tab (Much like a few other MMOs employ)... Hell, if only trade items or riding enhancements, etc are allowed in the 2nd 'outfit' slot, fine... Anything that frees up bag space... Not to mention the engineering/herbalist warlocks/warlocks that lose actual bag space for soul bags and quivers...
Dec 5th 2006 9:53AM Best:
Tier 2 Druid
Tier 5 Warlock
Tier 5 Shammy - Shammy tiered sets in general are terrible.
Tier 5 Priest (over the popular Tier 3)
Tier 3 Druid, Tier 4, Tier 5 Druid (Why do I want to look like a Peacock?)
Tier 5 Pally
Tier 3 just plain sux in general... Let's all get together and summon are MegaZords... I like the drastic changes and stuff like the Tier 5 Warlock... it's just plain cool...
Dec 4th 2006 9:43AM Character Diversity.
Thankfully they're adding more gear in the BC to make characters within a class more diverse (feral druids, enhancement shammys, shadow priests, etc), but where are the visual diversifications? Where is that armor dye like in guild wars, or some more extensive character creation options (think the South Park dwarf joke; or current zone upgrades in graphics, renders, whatever...), that--Yes, in my opinion--would open WoW up to the future... much like they had to essentially think differently in their design of Outland for flying mounts, when will we see those type of changes world-wide to enhance the gameplay all-around...?
I have to look at my characters everytime I play, and I hate running by 2-5 Druids in a city that are ALL wearing the same Tier 1/2+ gear...
Nov 16th 2006 9:41AM I must say it does suck not being able to pop a potion in a form... hell, make a new class of consumables for druids that would be in line with the RPers... We don't want to be as powerful as Warriors and Rogues combined, but some form of sustainability in a form would be nice...
Nov 14th 2006 9:47AM Um... what to do until the expansion? Well for starters you could play Final Fantasy XII like myself... it takes up plenty of time, and you can even say you missed a raid or two because of it... ooops.
Nov 6th 2006 5:50PM Coming from EQ2, they had Bards, Necros, Monks, and Enchanter/Coercer types... I don't know/see how any of those would fit into the current gameplay without angering one of the other classes... Necros would take away from Warlocks, Monks from Rogues, etc... I'd like to play a Monk or Necro like I have in every other MMO I can remember...
Nov 1st 2006 2:05PM Stormwind. Hands down... My main is Tauren Druid, and Org/UC are easy compared to Stormwind... I still have trouble getting around that fricken city, although I could play my Alliance chars more...
Either way, it'd be much easier if I could have a EPL/Sili/BG style minimap all the time... I gotta find a mod that will let me have both the minimap and fullsize
Oct 31st 2006 11:08AM I actually like the travel. Sure, I think the flight times between points could be a little faster, but it gives me some time to grab a snack or a drink...
I don't want WoW to become EQ2 when it comes to travel... I left EQ2 right before they--and I don't know if things are still the same--eliminated corpse runs and gave you the ability to jump off the carpets/gryphons anywhere along your flight route...
Craftable teleportation items would be nice as long as they're limited somehow... Being a Druid and a Raider, I'm always bound to Kargath, and have the ability to port to Moonwell...
Don't Nerf Travel!