Nov 20th 2010 2:02PM Agreed, the marketing materials for EVE are amazing. However, it still seems like spreadsheets in space.
May 11th 2009 2:20PM This looks like a Winamp visualization threw up in a blender....
Apr 30th 2009 2:14PM Depends on how you define hybrid. To me, there are a few schools of though here:
1) A class that can fill all three roles at once
2) A class that has the option to switch between any of the three roles
3) A class that can fill two of the three roles, either at the same time or switching between them.
No class is really in the first school of thought, at least not to any measure of effectiveness. Obviously Druids, Paladins, and Shamans are in the second school. Warriors and Death Knights are in the third school. Also, depending on the encounter, Rogues, Mages, and Locks fit in the third school. Death Knights can be the latter in the third school, out-dpsing many of the primary dps characters while tanking.
With that being said, I think choosing your class involves the understanding that you may never fill one of the three roles. Also, assigning roles based on class design makes grouping easer. Prime example is the Eregos encounter in The Oculus. I've had groups that can't choose tanks, dps, or healing for that encounter.
Apr 29th 2009 4:35PM Hijacking the first post.
I believe the earliest valid item ID is 25, a warrior starter sword (http://www.wowhead.com/?item=25). The next valid low number item ID is http://www.wowhead.com/?item=35, a mage starter staff.
Apr 29th 2009 4:29PM I would have turned it in to a GM in hopes of a million gold reward!
But seriously, I would solo every raid in one night....
Hell, you could probably get away with only doing one boss a week.
Apr 27th 2009 8:15AM I managed to snake a spot with 3 spawns, so I did pretty well for a while. Although, I never did get the Spring Robes or the rabbit to drop. I'll be taking another swing at those later....
Apr 1st 2009 8:35PM "mainly people thinking that it's the Confiker virus which was supposed to start today. "
Yes, because the intent of one of the largest viruses was to steal your WoW loots. Honestly, people who thought this probably DO have the Conficker virus...only out of complete idiocy.
Mar 27th 2009 4:40PM I'm a bit disappointed that I paid for an authenticator. The mobile/software version is much more portable than the key fob will ever be. Although, each individual key fob will never be exposed to any outside (ie: internet) forces.
Feb 27th 2009 4:23PM It's not for everybody, and often times you have to spend a while trying on a new boss. I remember having issues even reaching the Attumen in Kara, due to under-geared DPS.
Everybody still needs to learn the fights. Even though every fight is documented and beaten within days of release (or even before).
It becomes really easy once you get it down. That's why Wrath is so easy. Vanilla WoW was hard by a certain measure, then BC introduced easier raiding, which in-turn created easymode Wrath crap.
Feb 20th 2009 1:20PM I agree with much of this. Most of the raid encounters have some sort of timing mechanic, and each trash pull is usually quick. It's the dead time that adds up. Generally, I'm comfortable pulling with 75% raid mana, and I think that's being generous. Also top off the tanks and melee dps, the healers and ranged shouldn't be taking too much damage in most trash encounters.
Lastly, this applies to heroics more than raids, use the damn rolling interface. Need if you need, and greed it for vendor trash if there is no DE.