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Dec 18th 2011 1:43PM Would go great with my sea pony!
Dec 17th 2011 11:41AM Would go well with my darkmoon, winterspring, and panther cubs.
Dec 16th 2011 5:19PM Never played, but I'll try it.
Dec 16th 2011 10:28AM My mushroom chair is not as good as the fishing chair.
Dec 15th 2011 11:12AM 135 pets and counting
Sep 8th 2011 9:14AM For the harvest fest there is a fireworks vendor outside the gates of ironforge that sells some pretty cool ground flower items. They spin around on the ground moving around then shoot up and explode at the end. Less than a silver a piece and a long lasting firework. I shoot one or two off after every new boss kill.
Dec 7th 2010 1:43PM Have one of these cards already, would love a second to get some SLI up and running.
Dec 4th 2010 5:03PM The cauldron gives you a flask buff that works for your class/spec. If a holy priest uses the cauldron they will get a spirit flask, if a mage uses the same cauldron they will get an intellect buff, etc.
Dec 4th 2010 3:10PM so after a little more research, it turns out there is a guild perk that allows cauldrons to make 50% - 100% more flasks from one cauldron. So the little one will make enough for a 10 man and the big one enough for a 25 man. Think it is at guild level 19 or 20.
Also, it turns out that the recipie for the 10 man verison is a reward from the guild achievment to make 10,000 flasks, and the 25 man version is for 25,000 flasks. So I'll bet we'll have the guild level 20 before we make 10,000 flasks.
Dec 4th 2010 2:22PM So any reasons why the alchemy cauldrons only produce 7 flask uses? In a 10 man, three people will still have to use their own flask or we'll need to make two cauldrons. For 25 man, three cauldrons will still only make 21 uses. Seems strange, can't figure out the reason for this number.