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Engadget37 Comments
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Recent Comments:

CTIA sues San Francisco over cellphone radiation law {Engadget}

Jul 24th 2010 6:18PM Jeez. This is like putting drowning risk labels on bottles of water.

JXD V3 handheld is confused, confusing and altogether interesting {Engadget}

Feb 8th 2010 9:01PM Wow, the lips on the sides of that thing would really screw up your thumbs.

Apple patent application two-fer: new gesture inputs, solar-powered iPods? {Engadget}

Jan 23rd 2010 3:26PM Solar power for a device that spends most of its life in your pocket. Genius!

Project Natal to focus on custom-made 'experiences,' will tolerate conventional games too {Engadget}

Jan 10th 2010 1:38PM Well, since I've never seen a Wii game use motion controls in a non-gimmicky way, I really doubt that I'd ever want one of these things for an X-Box.

Sony surveying PSP Go audience, wants color suggestions {Engadget}

Nov 12th 2009 8:33AM Lemon would be...appropriate.

Wowhead wants to send you to BlizzCon {WoW}

May 29th 2009 1:38PM Yea...looks like somebody drew an anthropomorphic catgirl, then someone said "hey, we need a blood elf guy" so they stuck a beard on it and long ears.

Nielsen: WoW is most played core game by 25-54 females {WoW}

Apr 10th 2009 1:19PM I'm offended by the statement "moved on to consoles". Perhaps you meant "moved back to consoles". Gaming on a computer is definitely a step up from gaming on a console. :)

Totem Talk: Patch 3.1 and Shamans - The PvP patch {WoW}

Mar 27th 2009 5:23PM Call me crazy, but weren't they changing Chain Lightning to hit 4 targets, do slightly less damage initially, but do about the same amount of damage overall?

New Crusader Strike is in the works {WoW}

Mar 24th 2009 7:13PM 50% for 6 seconds seems way too high. Besides, I already have enough problems taking down a paladin; they don't need to make it take 2x longer. Personally, I think 15% reduction on the next spell cast would be fair.

Disembodied skull confirms new Battleground, your grim future {WoW}

Mar 24th 2009 7:09PM I'd rather see them fix AV and WSG.

Does anyone still remember all the cool stuff that used to be in AV? The huge summonable creatures, the bombers, the turn-ins, and so on? Now it's a shadow of its former self. It's better now overall, but I wish they'd bring back some of the cool features of the past. I agree with some other people here: they should make it into something like Wintergrasp, where it's a persistent PvP zone.

As for WSG, if both sides capture the other side's flag, it turns into a game of who can hide and turtle the longest, which isn't fun at all. Why not make it so that when one flag is captured, the other one disappears until the other one is reset?