Feb 1st 2008 3:51PM As an SL/SL Warlock, dotting up 5 people will go from the hypothetical minimum of 22.5 seconds to 15 seconds.
Hello "nerf locks" posters, it's nice to drain you.
Jan 16th 2008 12:30AM No, this is a great idea!
Let's take it even further!
Everyone who hadn't completed Naxx by the time BC came out, sorry, your character is going to be reverted back to level 60. Once you finish Naxx, then we'll allow you to re-roll as a Blood Elf. As a compromise, if you down C'thun, you can be an Alliance Shaman.
Dec 26th 2007 6:20PM Pet PVP problems can all be fixed by doing only two small things:
- Add a "boar charge" ability to the Felhunter
- Add a mortal strike ability to the Felguard
After that, full demo is usable in pvp.
Dec 11th 2007 6:25PM After 50, you need to get the Felguard ASAP. It makes soloing ridiculously easy; arguably much, much more so than the Affliction tree.
Use that for a while-- it's like you're always in a 2-man group with a well-geared Fury warrior. Finish off your Imp Corruption, then work your way back up the Affliction tree.
Dec 3rd 2007 7:59PM IMHO, to really understand why Vivendi did this, you need to realize that the whole Sierra Online / Vivendi Mobile divisions of Vivendi Games haven't yet realized any major success.
Additionally, and possibly more importantly, Sierra (the brand all of Vivendi's console and PC games are under now) has cranked out disappointment after disappointment. (Look at http://www.sierra.com/en/home/games.html -- Aliens versus Predator for the PSP?) Vivendi's console division has survived on Spyro, Crash, and consumer ignorance (read: 50 Cent, Scarface, and crappy movie tie-ins) for a long, long time now.
I have no doubt that this was a twofold play by Vivendi Corporate: one, they were itching to buy something with Blizzard's revenues from day one. Two, they get to dismantle the existing infrastructure that supported the broken Sierra label. Just move the development studios over to the Activision side of the universe (which is what will happen with an Activision CEO), and suddenly the Vivendi/Sierra offices in Westchester become irrelevant to the rest of the organization. Huge, huge cost savings, and the employees at Sierra won't be sick of eating Rubio's all the time.
Aug 24th 2007 6:57PM Shadowfang Keep
...what's the point of running any of those?
Jun 8th 2007 6:02PM 10v10, to recreate the map "Gold Rush" from Enemy Territory in a WOW setting.
Apr 3rd 2007 4:59PM Great feature.
That said, I'm always surprised when people go for "PVE" builds. You're totally screwing yourself when it comes to battlegrounds or arenas, and a lot of the supposed "PVP-only" talents are surprisingly useful in PVE.
Take Endurance, for example. You'll be able to use Evasion once every three and a half minutes, instead of every five minutes. That is a huge bonus, not just in PVP, but in instances, grinding, etc.
I understand your desire to maximize your Sinister Strike damage, but doesn't it get boring mashing the same key over and over?
Mar 30th 2007 8:01PM I run on an Intel Mac Mini with 2GB of RAM and a 1680x1050 widescreen Samsung flat panel. All settings turned down to minimum, I run about 15-20fps in Arathi or Warsong, and a little less in polygon-filled places like GromGol in STV. I don't feel limited by my fps, but if you're used to 30fps or better you'll need to get something with a dedicated video card; Mac Pro, or an iMac.
Don't run WOW on a laptop. I used to play on a Powerbook G4 (with a dedicated graphics chip-- got me about the same fps as I get now) and the graphics chip got so hot I roasted it.