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  • Cabcru
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GOG offering Rebellion titles for up to 50% off this weekend only {Joystiq}

Oct 16th 2010 6:15PM So how much are they paying us to play Judge Dredd?

Blur developer diary explains plot, player progression {Joystiq}

Jan 31st 2010 5:45PM Have they decided that since NFS doesn't need it's old cheesy 'underground scene' storylines any more, they're up for grabs? To be really naff-tastic, they need to throw in something about avenging a murdered brother and an urban crime boss.

First screens of Grand Theft Auto: Chinatown Wars PSP hijacked {Joystiq}

Aug 27th 2009 11:54AM Be better off picking up LCS or VCS if you haven't already. Better looking and longer games in general.

Addiction therapists trying to help addicted in the game {WoW}

Jul 27th 2009 6:08PM "From that point of view, these therapists might have more luck wandering around bars or casinos than actually looking for players in Azeroth."

Strange that they don't, eh? But I guess doing either of those won't net you an article in the Telegraph.

China's gold farming ban not really a ban {WoW}

Jul 2nd 2009 1:33PM Tsch. All this time and nobody thought to just "Stop the gold farmers". Glad you're on the case, pandagork.

Fast travel, and why it's hard to find in MMO games {WoW}

Jun 30th 2009 8:40PM Having experienced what Ringo mentions, I have to agree. A game loses such an important aspect of scale when stuff like that is introduced. The post mentions Fallout 3 and someone above mentioned Oblivion. Both of those games feel a heck of a lot smaller once you start skipping around the world map in a click. I'm glad the WoW retains that sense of scale.

Wowhead releases character profiler {WoW}

Jun 25th 2009 7:26PM Gnude gnomes! My EYES!

Gamecock, Gathering of Developers founders re-emerge as Devolver Digital {Joystiq}

Jun 25th 2009 5:17PM Will this one be as famous for just prating about and sub par games?

Creator of flOw decries flOw-esque Aquatica iPhone game {Joystiq}

Jun 25th 2009 5:13PM Not having played Flow, the reference is a bit lost on me (though I do recall screenshots). Reminds me somewhat of that crappy first section of Spore, really. Oh well, at least the iPhone indies can go back to lifting other games like Locoroco and cranking out Scorched Earth 'homages'.

Tomb Raider creator designing mysterious new game at Crystal Dynamics {Joystiq}

Jun 18th 2009 11:47PM Ah yes, that was the last time the press started getting wet over Toby Gard, the creator of Tomb Raider. He created Tomb Raider, you know, Toby Gard did. Created it. Tomb Raider. And then he made Galleon and everyone started looking at the floor, shuffling their feet and pretending they hadn't spent the last God knows how many years working up a froth over Toby Gard, the creator of Tomb Raider.