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|Joystiq Nintendo||2 Comments|
|Joystiq Xbox||1 Comment|
Mar 5th 2008 4:19PM Battlezone on PC was a remake, not really a port
Mar 24th 2007 11:43AM Rogues are overpowered in 1v1 duels. If we use all our cooldowns, there's nobody we can't beat. Personally I try to avoid cooldowns when dueling because of this, and it's better to get used to using them sparingly anyway, because when group PVP comes along we get toasted pretty quick without them.
Also Cloak of Shadows is an extremely powerful (but not overpowered IMO) new tool that everyone loves to whine about, but if you don't see the reason for it, you've never played a rogue.
Feb 21st 2007 4:14PM I got mine a few weeks ago at Target. I was checking http://www.itrackr.com/ several times a day, and I saw a few Targets get shipments one afternoon. The girlfriend and I split up to hit as many of them as we could, and sure enough I was able to nab one. I highly recommend checking out that site.
Feb 16th 2007 9:29AM It depends a lot on the situation. If I'm skipping a social outing because I have a raid scheduled, I usually won't admit that, but I have no problem telling people I play. I think as long as you acknowledge to people that you know it's a nerdy thing to do (nothing wrong with that), then nobody can give you crap. I've had people who knew nothing about the game make fun of me at first, then they actually ask questions about it and usually end up realizing that it's not a withdrawn, anti-social experience (not for everyone anyway). They don't know about things like Ventrilo, raiding, and group PVP, and that you can actually have meaningful social interaction through the game. I wouldn't go around bragging about my /played time, but I have no problem admitting I'm a WoW player to people.
Feb 15th 2007 3:18PM This is great news, I don't mind the poison thing on Mutilate much (except for poison immunity), but Surprise Attacks is just a downright awful 41-point talent. Hopefully they can use this opportunity to give us more raid viability.
Feb 14th 2007 4:38PM @Jake:
After re-reading the mouse vs analog part of the linked article, I agree that I misinterpreted what they were saying. They aren't claiming them to be equal, they are saying that FPS games made for consoles are perfectly playable with console controllers, and they are.
However, there are still plenty of people out there in denial about which one is really more suited to the genre, and personally I think anyone claiming you can be just as good with analog sticks is a fool, but to each his own I guess. I'll just have to pick up this Shadowrun game and show these console people how you really play an FPS =)
Feb 14th 2007 3:18PM I can't believe there is still an argument about mouse/keyboard versus analog sticks. It is no contest: the mouse/keyboard is 100% better.
The reason why is because of the type of movement required to use them. A mouse uses absolute adjustments - if I move my hand 3 inches to the left, my character will swing his view around a known number of degrees. It doesn't matter how fast I do it, one movement on the mouse corresponds to one movement in the game, it is a direct translation.
With a controller on the other hand, the movement is not a translation, it is a function of how far you tilt the stick, and how long you hold it there. Not only are you relying on the accuracy of your thumb (I believe the wrist is far more accurate, though I can't support that) but also on your ability to get the timing correct.
For precise aiming, the direct translation will always beat having to combing slight movements with timing. This doesn't even mention the fact that the analog stick can only move your view as fast as a full tilt of the stick will allow, where a mouse can move as fast as your wrist.
Have you ever tried to use one of those little red nipples that come on IBM laptops? Those are bad pointing devices compared to mice for the exact same reason.
Feb 13th 2007 4:06PM Wow thanks for waiting until everyone hits 70, assholes.
Feb 7th 2007 3:56PM Just to qualify what I said above, I'm talking mainly about raiding. Granted, I haven't raided in BC yet, but unless the encounters are vastly different (and I'm sure some will be), we'll have the same problems we did pre-BC, except now we're nerfed and everyone else is buffed. We don't have utility, and our damage doesn't rank where it used to be. Those facts aren't debatable.
As far as 5-mans go though, I definitely feel alright in those. We still don't get group buffs, but we have a nice Imp Sap now, silence/interrupts, stuns, evasion for the occasional offtank, and nice single target DPS. In a 5-man I'm usually at least moving around, keeping an eye out for loose mobs, looking for opportune targets to stun or interrupt. However, most things are immune to these abilities in raids, and therein lies the problem. Give us something else to do in raids and I'll be happy.
Feb 7th 2007 3:04PM We need a group buff or we need more damage, probably both. Right now we're so useless in PVE it hurts, compared to other classes. It seems like Bliz decided to give other classes the abilities that rogues desperately needed.
For example, the already overpowered druid feral tree has LotP and Imp LotP, which for 1 and 2 (total 3) points respectively, will give your entire group 5% crit and heal 2% health on a crit. This is as much crit as our dagger spec and malice, which take 5 points each, and it's shared with the whole group! This would have been an amazing ability to give rogues, perhaps in the lackluster combat tree, but no.
Another example is the hunter's Misdirection. It would have been great if a rogue could pop this when a mob got away from the tank, and hit it with a nice burst of damage to send it right back. This would give us more utility and give us something to do other than stabby stab until something dies. But instead, hunters, the class with arguably the best aggro management already, were given this ability.
It's a damn shame how sad the rogue class has become in PVE, thanks to the weapon skill nerf and buffs to every other class' damage or aggro management. We need something done badly, right now it's just a button-mashing DPS contest that we can't even win any more.