Aug 21st 2009 2:52PM There is already one of the collectable figures on e-bay, LOL.
Dec 19th 2008 10:03AM Ditto. I have nothing to forgive them for. I love this expansion, many times more than Burning Crusade. I'm having more fun than ever, and appreciating the value for the money I pay.
Dec 5th 2008 4:16PM "Get away from her, you..."
"I'm Sigourney Weaver and I'm a Paladin. What's your game?
Dec 2nd 2008 12:52PM Actually, that would be a great step forward in customizing the game experience for players. What if some quests DID offer a choice of actions, and the choice the player made would determine what the follow up would be?
"We want you to torture this bad guy for information."
(click) "No, I don't believe torture is ever appropriate!"
"Well...then you'd better go investigate what happened at such-and-such a place."
The final end result might be the same - you get the information one way or another. But role players could make choices depending on their character ethics, and people who find certain actions personally unacceptable have their option as well. Plus, when leveling alts, it might provide some slight variation in play experience.
Personally, I have no dog in this fight; my toons have slaughtered entire populations for no better reason than pretty clothes and trinkets and because "that guy told me to." Hell, I even poisoned a dog, oh, about 12 times. (I have a lot of alts.) So the relative morality of making things move on a computer screen doesn't bother me. Making the game seem more interactive and varied? Now, that's worth something.
Nov 20th 2008 1:36PM "I'm Sigourney Weaver...and I'm a Paladin! Fighting for right and protecting the weak, I crush giant alien monsters before breakfast and fly off on my trusty war griffon to seek new worlds to conquer." (Cut to Pally in tier gear swooping down on a nerubian while civilian girl screams) "Get away from her, you...!" (Cut back to Sigourney.) "I'm Sigourney Weaver, and I'm a Paladin. What's your game?"
Nov 6th 2008 2:19PM OMG, want Bear
Sep 23rd 2008 6:19PM Blizzard should totally hire her for their novels. That was better than anything I've read with their imprint.
Sep 18th 2008 9:00AM If Blizzard can make a game for both Mac and Windows, why can't other companies? You would think a strategy of "covering all bases" would be an automatic goal for the developers. But watching my partner struggle with her Windows machine and all of its amazingly complex failures and errors just makes me sure that I will never give up my Macs, certainly not for a game.
Aug 25th 2008 10:01AM Knaak annoys me in several ways; he overuses the same words to the point of hilarity. (He loves "leviathan" instead of "dragon", for example.) And his occasional blunt description of violence contrasts with his incredibly clumsy handling of anything involving friendship or romance. Here we are with mythic characters in mythic times and we get people sniggering over Tyrande's "time of choosing." Rhonin and Vereesa get *zero* support for how it is they supposedly fall in love; Rhonin just, you know, thinks of her a lot while feeling strange feelings. What is he, 12?? Oh, yeah, he's a seasoned Kirin Tor wizard with mad skills and buddies with one of the Aspect's boyfriends, but he has trouble talking with gurlz, you know. And the great love triangle between Malfurion, Illidan and Tyrande? OMG. They could be passing notes in junior high and have more passion and romance.
This sort of contrast makes me feel like Knaak thinks all his readers are about 10.
And yeah, Rhonin is a Mary Sue.
I also get annoyed at the low level of game-like magic which appears in Knaak's books. While I don't insist he start spinning purple cubes, for a while, it seemed that the only things he did right were figuring out a simple cantrip type spell to do something it was not designed for or...um...wait...what other magic did he do?? Hmmmm. Nothing much, until the the plot suddenly needed a mage/wizard and not someone to stand around and ask dim questions.
None of the books can stand alone as a fantasy novel, which is another fault, but one you can generally apply to most media-based fiction. But I do often wonder what could happen to these stories in the hands of more mature authors writing for a more demanding readership.