Jan 24th 2008 5:56PM You don't list yourself on wowjutsu, it data-mines the armory. It's all automatic.
Personally, I think the lack of new 25-man content is really hurting the game, because it's driving many of the best players (who have been waiting the longest for new content) away. Sure, it's a pretty small minority, but those folks drive interest in the rest of the raiding guilds, and the hardcore folks are the "MMO experts" that drive the perception of "the" game to play.
It's the same for PvP -- if all the highest-ranked PvP players started drifting to another MMO, that would seriously hurt the popularity of PvP compoent of WoW because it would no longer be considered "the" PvP game to play.
The people at the head of the curve are trendsetters, and hold power greater than their numbers would suggest. It's not overwhelming power, and Blizzard shouldn't be dumb and cater to them too much, but losing the top 5% is going to hurt a whole lot more than losing the bottom 5%.
And yes, I've been waiting for new 25-man content since July. It sucks. :-)
Oct 23rd 2007 7:09PM "I'd just like to know why anyone would whine about more people getting better gear."
It's pretty obvious: Because it's imbalancing to the game overall and gear is one of the primary reward mechanisms in the game.
Think of it this way -- if there really were welfare epics, where once a week you could just pick an epic off a list and get it, with no work done, that would probably not be a good idea, right? And that would be "more people getting better gear", right?
Gear, as a reward mechanism, should reflect an accomplishment. Short-circuiting this is bad for the game.
Oct 23rd 2007 6:57PM #35: You've got to be kidding me. You think raiders care about dominating battlegrounds? Trust me, raiders hate the battleground grind just as much as everyone else.
I don't mind having the top PvP rewards being as powerful in PvP as the top PvE rewards are in PvE. I absolutely support the separation of gear between the two, as they've largely done with the armor.
My issue is solely with the weapons. Contrary to what #36 says, Blizzard has NOT completely separated the gear. The second-best healing PvE healing weapon as of 2.3 will be the Vengeful Gladiator's Salvation, and as soon as 2.3 hits there will be dozens of them on every server, versus the ONE we've gotten in the four+ months since BT has been effectively open. How does that make any sense? How is that good for game balance?
Oct 23rd 2007 5:34PM "I don't understand what the end-game raiders are complaining about. Nobody in full Merc. Glad./Veteran is going to be out DPSing/healing/tanking you in T4+."
No, but a ton of our guildmembers who've been farming Illidan for months now will be using PvP weapons in PvE. There's something wrong with that.
Oct 23rd 2007 3:54PM Yes the weapons are good. TOO good. For virtually every class and role they're better than anything in the game except for Illidan loot. And for that you've got to be clearing BT and you only get a CHANCE of getting one weapon for a 25 person raid. We've killed Illidan for three months now and have never seen the caster staff. We've gotten one healing mace.
1850 isn't nearly high enough for the calibur of weapons we're talking about here.
Oct 16th 2007 12:33AM Not in a pug you can't. AB games take over 20 minutes for a win, and we generally have 5-10 minute queues. A win is about 350 honor.
700/hr. Yup. Good times.
Oct 15th 2007 10:42PM How easy it is to get honor?
Yeah, because pugging BGs for 700 honor/hour on bonus weekends is GREAT. Honestly I love raiding and arenas but the enormous BG grind necessary to compete in arenas is ridiculous.
I don't want more items to be purchasable with honor. I want more items to be purchasable with arena points.
Aug 20th 2007 4:35PM I'm not sure why this causes so much controversy.
Raiders/hardcore folks are -- on average -- more experienced and skilled than casuals. There are casual players who are very skilled, and do a lot of research, of course. And some terrible hardcore raiders. But, on average, simply by being less "into" the game, casuals going to not be as good at the game as a more hardcore person.
Is that really a problem? Why do people get so upset about that? I'm a casual poker player. I think I can hold my own at a weekly fairly casual game pretty well, but I'm certainly not as knowledgable about the game or as skilled as people who are really into poker. I don't have the interest or the time to be really hardcore. They are better poker players than me. And that's cool, I spend most of my time elsewhere, and enjoy doing so.
Aug 20th 2007 3:50PM I pretty much agree, at least for certain demographics (the raiders, in particular). For a while Blizzard was adding servers constantly, and now I haven't heard of a new server in I don't remember how long.
A lot of servers are basically dead raiding-wise too. My old server, Detheroc, alliance-side is pretty much totally dead. All the raiding guilds have transferred off to higher-pop servers in search of better talent pools.
I wouldn't be surprised to see server merges at some point.
Maybe the overall playerbase won't decline too much, but IMO it won't be the "hot thing" in a couple years, and new MMOs will have a much better chance against it than they did a year ago, or they do currently.
Aug 13th 2007 2:23PM Whoops that should have been referencing #134, not #135. And I have no idea why #136 is a repost...any chance a mod could nuke it?