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Titanguard weapon enchant gone after all {WoW}

Jan 19th 2009 8:49AM Wow Shkam. Are you really complaining about the other tanking classes when Druids don't even need any defense rating on their gear and can simply talent for crit immunity?

As a Warrior, Paladin, DK, you are constantly balancing 540 defense rating. At first you gear up to get to or over 540 and then you begin to min / max your itemization to stay as near to 540 as possible. Sometimes an upgrade item can cause you to have to re-gem / enchant something else to make up for a loss in defense rating. It's currently a constant balancing act if you min/max defense rating.

Our guild has been clearing Sartharion + 3 Drakes for a couple of weeks now and the ONLY tank that can MT him is a Druid because they can ignore all itemization and go purely for the insane amount of hp's (55,000). As a Warrior who often MT's everything else, I feel a bit jealous that only a Druid can currently MT this so stop complaining.

Tinnitus: Leatherworking drums cause a debuff {WoW}

Jul 31st 2008 4:17PM "On the other hand it isn't really fair to see casters chug 3-4 pots per attempt and get stuck with huge costs to raid."

I would agree if I didn't wear plate armor which costs on average 10% durability ends up costing me around 6G. As a tank I genarally am not using health pots since 2k hp is really a lol when I'm getting hit by SWP bosses. On a progression night I can expect to pay around 120G in just repair bills for the night. If you compare that to the other amor classes, they pay significantly less to repair their armor. Not to mention the effects of the Flask of Fortification are not really that great at the SWP level. For serious attempts I'm usually stacking elixir of greater defense and elixir of major agility. I'm also eating spicy crawdad.Those are not potions or drums but all of that stuff adds up to a huge amount anyway. And lately I've been chugging ironshield potions every 2 mintues during Brutallus attempts. I just don't see how tanking him would be possible without all of this.

Tinnitus: Leatherworking drums cause a debuff {WoW}

Jul 31st 2008 3:52PM I see it from 2 standpoints as I have been in 2 end game raiding guilds. The one I'm currently in practices drum stinging and the other did not.

The guild that did not practice drum stringing was a competitve raid guild that cleared all of T5 and 4/5 Hyjal and the 1st two bosses of BT. The only reason that guild stopped raiding was because of summer vacations and the natural decline of raid participation every guild sees in the summer. Never knew we were missing anything.

The guild that I'm in now uses this method but primarily in the tank group (I'm a tank). We have cleared all of T6 and just downed Brutallus. And we use drums of battle to give more haste for tanks to build aggro faster and more consistantly so dps can go harder. As far as I know, nobody was forced into leatherworking to do this and the people who do it are more than happy to do it. The tank group usually consists of me (Prot warrior), another prot warrior or feral tank, 2 BM hunters (the drummers), and a resto druid. Again the reason for the BM hunters is for ferocious inspirations stacking effect to add to the tanks threat. I don't know of any mages/priests/warriors, etc. that are LW's just to use drums. I myself am a herb/alch and nobody's ever given me grief about my proffesion choices.

"AKA, instead of just brute forcing your way through instances, you'll have to get better. Got it."

Seems like a pretty ignorant thing to say. I guess somewhere along the way into SWP we never lrnd2p.

The brilliance of Brilliant Glass {WoW}

May 19th 2008 5:19AM I don't know if anyone else has noticed but all these changes to the drop rates of uncommon gems and the way they are now just used to make brilliant glass has also made it nearly impossible as an alchemist to create a metagem. Every time i need to get together the 9 uncommon gems for my transmute, its just about impossible to find them on the auction house. That basically leaves me no other option than to buy up some fel iron ore and have it prospected. Ofc again its a gamble on how much ore I need to buy so that I can get 9 of the particular gem I need. Before avg bo was about 90-100g for uncut metagems, now they go for almost 200g. I simply don't make metagems anymore because it's not profitable. Last time I needed one for a helm upgrade I simply bought it off of the auction house. gg

Breakfast Topic: When Shaman go OOM {WoW}

Mar 9th 2007 7:57AM So tired of people doubting shaman dps. Im in a large raid guild. Last night we did Kara and I led the dps by 10%. Explain that. I have about 600 +dmg to spells and 8200 mana unbuffed and my mana regen is 205 per 5 while not casting and 92 per 5 while casting. Buffed i break into the 900+dmg range with about 10K mana and a crit rate of about 24%. I'm not in some punk ass guild either. We have some awesome pure dps class players.

My build is 41-0-20. I cannot melee, period. I use time shifted dagger with +40dmg enchant and it is always drenched in wizard oil for +42dmg. I stab for about 92 dmg. Not too impressive. Going oom used to be a big problem.

With the changes to how clercasting works I have not had the oom problems. Anyone who's been to Kara know's the Morose fight can be a long and hard one. Once i begin dps and drop about 2.5K mana I pot so i can begin the pot cooldown at full mana. Cooldown is 2 min I am usually about 4K mana down from full, pot again. I keep this up so that I'm never oom going "shit my pots on cooldown!" Once the Morose encounter was over i still had just over 5K mana left of my 10K. Just play smart, you'll survive.

Yes, you do still have those healing spells {WoW}

Feb 9th 2007 3:49AM I agree with this article and rightfully so as a hybrid (elemental shaman). My best in game friend is an oomkin doodad and I'm a wrath shammy and we always 5 man together. There have been times when he had to main heal because we couldn't find a healer or offheal for tough fights. He had very few points in resto at the time, as he had 41 in balance. I got so jealous that he healed that well and I felt utterly useless (except nuking mobs with fury and vengence) that I could't off heal as well. So I respecced out of 43-18-0 to 41-0-20 making a very nice elemental/resto mix. He repecced to drop all but his 41 balance points into resto. He is a phenominal healer and does a fair share of damage as oomkin and I now am much more confident in my healing abilities.

Pleas remember though, many hybrids were ignoring thier resto trees on the push to 70. Now that we're all to 70 though its time to go back to raid mode and give all we got. The two of us love to deal damage, in fact we both hate healing, but we both keep a set of +damage gear and a set of +heal gear on us at all times. With close to +700 healing, there's no reason we shouldn't be able to hold our weight on the heal meter. We do what we have to to help the group/raid. Thats what its really about. If you want to do only what you want and it happens to be deal damage and forget about your heal buttons, go PVP. Thats what I do when I just want to spam frost shocks and chain ligtnings.

Leveling build for an Enhancement Shaman {WoW}

Feb 7th 2007 4:20AM After reading up to the 3rd comment I just scrolled down and wrote my own because I was absolutely disgusted with stupidity. Buffing the group is a very small part of what a good shaman can do. One that is specced and geared properly can be among the best at dps or healing but never both. My current build is 41-0-20 and I am always #1 in five man runs damage. Havent done any 25 man yet but expect to be among top 5 considering in MC as 43-8-0 I was always in the top 10. Wrath of air and totem of wrath has spoiled casters in my guild and they would never want to raid without it. I love buffing my group and I off heal when we get into trouble. I know full resto specced shaman that are amazing and enhancement shaman that will beat most rogue/hunter/dps warriors on dps as well as buff the hell out of their group. Problems with shaman still?