Feb 6th 2010 9:50AM As someone with 10 level 80s, who leveled every single one without XP increases, heirlooms, recruit a friend, or even the XP boost below level 70, I can honestly say I don't see what all the fuss is about.
Granted, a lot of that leveling was done years ago, as I had 9 60s in vanilla and 9 70s in BC, and there wasn't nearly as much TO do in those days aside from level. But it grinds my gears to hear players whine about having to level a SECOND character to 80.
For me, it's the opposite - Leveling a first character through new content is my least favorite experience, because I don't know where to go or what I may be missing out on. As I go through the same level range again on other characters, I try to seek out new content I missed the first time. By the fourth or fifth time I really start to enjoy it, as I've got it down to a finely tuned science, I like to see how quickly and efficiently I can run the quests, but there's always room for improvement.
I should add that I'm not a glutton for punishment, and leveling isn't even my favorite part of the game, but it takes such a tiny portion of time compared to what you spend at endgame, it hardly seems worth complaining about.
5 days played is about what it takes to level 1-80 these days, not counting RAF or heirlooms. Two weeks of real time at the most. Now think about how much time it takes to save up emblems of frost for one piece of T10.
If you think you should be able to roll a new character in less time than it takes to buy a hat...
Just remember we used to have to level on foot, uphill both ways...
Jan 15th 2010 9:28AM I think the key to making world bosses work is to fill their loot tables with stuff that, while nice to have, isn't unique. Guilds would still race each other for the challenge, but would not have to resort to camping or griefing to get the upgrades they need to raid.
Something like the VoA bosses would be perfect, they would have a chance to drop loads of good stuff, but it wouldn't be the only place to get those items.
Dec 1st 2009 8:16PM You can actually start making Kungaloosh at 350, as long as you've done the Sholazar quest. Since its all vendor bought ingredients (from the tree druid in dalaran) I found it easier than northern stew, so one can save the chilled meats for dailys.
Sep 15th 2009 9:09PM Perhaps it's my OCD talking, but I can't imagine playing this game without having a character of every class, I'd just feel like I was missing out on part of the action.
I had 9 lvl 60s in vanilla, 9 lvl 70s in BC, and 10 lvl 80s since May of this year.
Next week when Brewfest starts I should be getting 9 violet proto drakes as well, but my poor DK will have to wait a while longer :(
Jul 22nd 2009 4:00PM I have 0 alts, 10 mains.
An 80 of every class, same server.
It seems like a lot to keep up with, but the gold from doing 10 sets of dailys is phenomenal.
May 7th 2009 10:55PM Jeff doesn't really hate gnomes, but he's smart enough to know what's good for business.
Orcs sell boxes. Dragons sell boxes. Gnomes get laughs.
Personally I think an appropriately fiendish male gnome warlock with the twirly moustache would be sufficiently epic if they made him really evil. And threw in a succubus for good measure.
Dec 26th 2008 3:22PM The animation in this was on par with the Wrath Gate cinematic, very impressed.
I say get this guy a job at blizz!
Dec 13th 2008 5:34PM Isn't that the pig farm? I think it's always been there.
Dec 13th 2008 5:32PM You used to be able to change at the tailoring trainers in Shattrath for 100g. I imagine you still can.