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May 11th 2008 12:50AM 10 man encounters in Karazhan and ZA have a lot less of an epic feel than a 25 man kaelthas encounter.
After finally downing Kaelthas late last year , when I hit Kaelthas in Magisters terrace and its heroic , I was disappointed beyond words. The entire encounter was a joke . Horrible . No epic feel at all. Adding all encounters as 10 man's will enable "everyone" to see the content but will probably result in most raiding guilds where people raid to "see the content" having fractures because people will just go "Ohh , lets just kill him in 10 man and we've seen the content" and not really care to do the far more epic 25 man encounters.
There's going to be absolutely no reason left to raid. 10 man and 5 man parties will work great for that short period of time after which a player who enjoys the long complex orchestration of 25 man raids will really mourn their end.
Apr 22nd 2008 12:46PM Accidental deletion , even with typing DELETE , can happen. I've seen it happen. During the Kael'thas fight , back during Season 2, my guildmates and I wiped , ran back and retried the boss. One DPS warrior who PVP'ed a lot -- Gladiator rank in arenas -- and probably wasn't entirely familiar with the mechanics of Kael's legendary weapons , panicked during the rush during phase2 to loot the sword and figured he'd have the old one still and needed to delete it. In the panic he mistakenly deleted his Merc Glad 2h sword. Stupid move ? yes, possible accidentally? Definitely .
He got back the sword from a GM but lost the enchant.
Dec 26th 2007 9:00PM having played quite a few classes , including a warlock , a mage and a hunter ( the other pet class) , i really don't find much to agree with in this article. I've found warlocks by far the easiest to level and pvp with as well as the class with the most panic buttons . every class has a nemesis and to some degree warlocks have theirs ( in the forms of rogues/warriors) but for the most part I can kill most classes in the game using my escape mechanisms currently. Farming shards of trash instances is also really not a problem , never really found that to be an issue once you make a habit of it.
Pet scaling is definitely an issue , specially for demonology , I'm just glad to have an instant resummon during times in the arena when they kill the pet. I think hunters have the same issue too, at least the BM ones.
And honestly , I'd rather not go through a long grind to get a "special" steed again since I suspect the quest chain would probably cost more gold than the regular /epic flyer .
Oct 13th 2007 4:14PM mmm... delicious mage tears. delicious whining from every other class that relied on exploitation of an bugged design mechanic (deadzone) to beat hunters instead of skill.
Please , qq more.
Perhaps you didn't read the BLUE post - this was a design bug ! it's been abused long enough , and now that the abuse of this design bug was disadvantaging one class dramatically in arenas , it got fixed.
Ohh and to the level 67 huntard out there , you have no idea why the experienced hunters wanted the deadzone removed , you've never done arena , you simply are clueless my friend as to why this bug was dramatically bad in ARENAS.
Oct 10th 2007 3:29PM @4 - the class seems fine to you , because , by your own admission you don't really have much experience with the endgame content. If you did arena's COMPETITIVELY ( not the type that just does 10 games at 1500 rating) or ran out of arrows on a full night in Serpentshrine Cavern you'd see why we complain about LOS/Deadzone and 18 slot quivers.
I ready plenty of hunter class forums ( on WOW, EJ , etc) and nowhere is there any problem with solo PVE content. The problems lie in facets of the game you don't have experience with , which is why it seems like QQ to you.
Thanks , you can go back to doing your solo PVE content now :)
Oct 10th 2007 3:07PM Bloodmaul Brutebane Brew
Hey it even attracts ogres :)
Posting in a soon to be 50000 post thread for a shot at this AWESOME toy... err action figure :)
Aug 31st 2007 3:45PM Coherent -
I fear you're missing my point.I'm not trying to drag this into some idiotic semantic argument about "casual". The point I made , and it still stands is - you can raid, professionally and well, and completely enjoy end game raiding and enjoy it.
All you have to do is to not let those 2 little icons on WoWJutsu called "MH" and "BT" define your happiness in the game. Again I say, I know many guilds that enjoy raiding. They MAY down Illidan , they may not. I don't know , we'll see in the next many months left on this expansion.
You rage against "High End Raiding" because you feel the purpose of Raiding is that you MUST have your guild be able to put that little icon marked MH/BT. I don't :).
Aug 31st 2007 1:45PM @12 You've never heard of a casual raiding guild have you? I'm in a raiding guild. We raid 2, sometimes 3 days a week. Max. We started raiding in May. Kara is now on casual farm. Gruul has been cleared for over a month. Starting on Mag, VR etc. This in spite of our MT and raid leader quitting due to RL pressures halfway. We have fun. We don't have suicide kings , dkp or any of that BS. We need roll. That's it.
Legion on Emerald Dream-US - look us up.. The guild first boss kills are a ton of fun. We may down Illidan before WotLK, we may not , but we progress well, we work professionally, we're raiders and we're still having fun. Just because you chose to turn your raiding experience into a 6 day a week full time unpaid for job experience doesn't mean everyone else does. Not every raider defines their happiness and enjoyment with ONLY their progression as a yardstick.
"The only people actually having fun playing WoW are the casuals." - Way to generalize.
Sorry but plenty of raiders have the maturity to enjoy the endgame progression without letting the endgame progression DEFINE their lives. Your bad luck you weren't one of them.
Aug 31st 2007 12:44PM Really irrelevant homebrewed stuff. 0.5/10 for good movie score, rest of it is crap. The "deleting my toon" videos are better than a moronic halo3 ad.