Mar 14th 2007 2:49PM @99
Quite true, trig does involve a heck of a lot of triangles but it is still about angles.
Mar 14th 2007 2:20PM Summercamp,
Geometry is the study of shapes. Trigonometry is the study of angles. I think you had better put a few more hours in to your "Brain Training".
Mar 6th 2007 4:08PM This makes perfect sense to me. The 2 classes that can absorb the most damage will stay alive the longest with people actually healing them. 1v1...that is a whole different story. Also, I think you will find that all the noobs deleted their warriors and paladins to reroll a noob/EZmode class like warlock/hunter/rogue. That is probably why they are all on the bottom and people who still play warriors/paladins are generally more skilled.
Feb 23rd 2007 3:21PM I've been looking for a decent mod that shows mobhealt etc. That little box in the lower right hand corner of that SS which shows all that info, what is that mod? Is it part of a bigger mod? Any info would be appreciated.
Feb 21st 2007 1:34PM Unless you have more than one priest with fear ward in your group it isn't that effective anyway. It is on a 30 second cooldown. I never found it to be that useful for instances outside of a couple raid encounters. To fear's detractors, why should every encounter be "as long as we know the strat we can do this with our eyes closed". Is that fun to you? This makes things harder and more unpredictable. We play games for a challenge, right?
Feb 20th 2007 3:55PM It has, Gurubashi Arena for example.
Feb 13th 2007 4:21PM @2
First of all, relax. Second, if you can't hit 70 after 4 months of playing, odds are you wouldn't be able to put up much of a fight in a global pvp tournament.