Sep 28th 2007 9:38PM Oops...I guess step 2.5 should be portal to the Exodar and start grinding.
Sep 28th 2007 9:36PM The absolute simplest way to do this, with minimal payment or porting:
1. Walk to IF.
2. Buy a port to Shatt.
3. Set your hearthstone to an inn in Shatt.
4. When you level, hearth to Shatt, portal to Stormwind.
5. Train at rogue trainer in SW.
6. Enter Stockades in a group as the leader. The other member of your party doesn't even need to be in the instance. Just form a group with a random friend/guildmate and walk in.
7. Once inside the Stockades, promote the other party member to leader.
8. Leave the party.
9. Wait inside the instance for your free port to Shatt.
10. Get ported to Shatt, portal to Exodar.
Aug 15th 2007 10:23AM A is more B than C, I've seen it with my own eyes!
Jul 31st 2007 4:24PM So, let's add Blood Elf Spellbreakers to the Horde. Imagine them as spellsteal on steroids, plus implementing the "Battle Mage" concept that people have posted about previously on the forums.
And add Pandaren Brewmasters to the Alliance. Imagine them as consumable dominated hybrid class. They can generate different buff brews, elemental damaging brews, healing brews, and other things that are controlled by a limit on how many they can carry in their inventory, and only brewable out of combat.
And add Death Knights to a whole new third faction of the Lich King's minions. They can have Death Knights, plus all the regular classes. The races would be undead version of trolls, orcs, dwarves, etc...which would require only minor reworking to existing models and racial abilities. Maybe for fun they could add a new race of Nerubians to the Lich faction. Of course that would probably require Naga or something to be added to the Horde to balance out the Alliance getting a new race in the Pandaren.
By the way, this is actually going to happen :P
Jul 2nd 2007 4:19PM This post reminded me of my favorite idea for a new realm type, which is an All Out PvP server. More or less, it would be just like life in Gurubashi arena 24 hours a day. You could kill members of the opposite faction for your standard honor points, etc, but you could also kill members of your own faction. Killing members of your own faction would result in a loss of friendly faction (SW, IF, Darn, etc...) so that if somebody was anti-social enough to do this sort of thing on a regular basis, they would eventually be shut out of major cities and ostracized into the periphery of neutral cities. Of course, there would need to be a farmable rep turn in to give these outcasts a chance to rejoin society. I've always liked this idea because I've found that I get more fed up with members of my own faction at times than members of the other faction. Ninjas and trade channel spammers would cease to exist in this kind of realm.
Jul 2nd 2007 3:15PM Sounds like a recipe for hypertension to me. The mild disappointment of watching your profile portrait go red would be replaced with the sheer panic of potentially losing hours and hours of work due to an untimely crit or a bad patch of lag. And I can't imagine running an instance under these circumstances unless it was with guildies. There is absolutely no way I would trust my character to a PUG with such dire consequences for failure.
Feb 21st 2007 11:58AM I agree that there are noobs on both sides, but I've got to say that from my experience, Horde is slightly worse than alliance from a maturity standpoint.
The fact that Barrens chat is infamous even among those who have never played Horde speaks volumes to some of the general mindset. From monitoring the Global LFG channel on my server, I almost always see lowbie areas under attack when playing my alliance toon, and this is far less common when I'm on my horde toon. I still don't understand why so many of my fellow hordies have nothing better to do than gank quest NPCs 50 levels lower than them, I'm on a regular PVE server, so besides the joy of griefing, there's no reason for it. Of course, this is one person's experience on one server of many. Your experiences will probably vary widely.
While I see equal amounts of pride from both Horde and Alliance, the superiority complex is vastly overdeveloped on the horde side. This is the true difference between the two factions, and in my opinion, the least appealing aspecct of the Horde. The myth of a noob alliance population, complaining about the "prettiness" of the alliance races, and the recent cries that Blood Elves are ruining the horde all bother me because there's just no foundation or merit for these arguments. It makes the Horde look childish, immature, and arrogant and is probably what drives off many players.
With all of this said, I really do enjoy the game in it's entirety. I treasure both my Alliance and my Horde toons and really enjoy the story telling and the lore. From casting Lady Prestor out of the SW keep to seeing Thrall come to Nagrand, I've enjoyed every twist of the WoW story line so far and want to keep doing so.