Apr 3rd 2012 5:15PM Uh...I'm a guy, and the female gnome mage that I rolled respectfully disagrees. For serious.
I've encountered a few situations that made me go O_o, like the time not an hour out of the starting zone that a male gnome came up to me and asked if I wanted to go make a tasty, sweaty two-gnome sandwich.
I laughed, but while I was questing he proceeded to follow me around for the next half hour spouting variations of the same. Creepy.
Jan 5th 2012 3:49PM I'll be honest, if addon support or ability to write mouseover macros doesn't make it into SWTOR, I won't be healing, unfortunately. After healing with Clique in WoW, having to target every heal is something I'm not interested in going back to doing.
For me it's the difference between healing feeling like a chore compared to feeling like I'm playing music.
Nov 17th 2011 12:47PM @GerardthePriest
"...but doing a strength->spell power conversion for paladins would be imbalanced, especially for PvP. "
Is it somehow imbalanced for a resto shaman? A healing priest? If not, why the difference? I'd argue that there's less of a chance for holy pally since one would have to be in melee range, which healers try *not* to be.
Many of the abilities are not baseline. I'll likely not have Templar's Verdict, or Divine Storm, or a haste reduced CD on Crusader Strike, or many other things in MoP that make me do effective damage. Hard casting Exo is a surefire way to run mana dry.
Nov 16th 2011 6:34PM I think it would be difficult to eliminate mana. Of all the resource systems, it's the only one that can run out of gas, which as you say is used as a mechanic to limit fight length. That's ok I think; I like mana for healers.
I did have a thought yesterday that they could eliminate spirit and hit. There are talents that currently allow certain specs to use spirit as hit, so why not fuse the two and call it Willpower (or something more original), since Blizzard wants some sort of overlap anyway.
Together with the fact that intellect no longer will increase one's mana pool, the unthinkable could occur:
Blizzard could eliminate spell plate. Make Holy Paladins use strength for spell power and it becomes a real possibility.
I could wield a Str 2H and heal...be still my heart!
Nov 14th 2011 5:34PM Torgun's Quick and Dirty Starting 5-Man Heroic Guide for Holy Pally
1. Put Beacon on the Tank.
2. Holy Light is your "auto-attack." Cast on the DPS or yourself, because 100% of Holy Light goes to the Beacon. At the very least Always Be Casting this spell.
3. Use Holy Shock on CD as much as you can, to heal targets of opportunity.
4. Use Word of Glory when you get to 3 Holy Power, or before 3 as an Emergency instant heal.
5. Divine Light when you need to catch up on healing.
6. Many fights have lulls in them. Try to use Divine Plea at these times and not be casting. Your heals are pathetic until it is over.
A. 338 ilevel is around where I was when I started heroics in December 2010. The party will likely need to use some CC; I couldn't heal stupid away until later.
B. Flash of Light is not to be used. For serious. This spell is not for you until you get better gear.
C. Light of Dawn is highly situational. Will it hit everyone? No? Then do Word of Glory instead.
D. Holy Radiance (4.2)? Same thing. Are people in range? No? Direct heals it is.
E. Usual best practices apply. Don't stand in fire, etc.
F. Set aside all this Hand business until you have the basics down. Or, use Hand of Sacrifice when you Divine Plea for practice if you are feeling adventurous.
Sep 20th 2011 3:12PM How does this occur? I mean I don't *want* to sound elitist or anything, but I don't understand. Our little 10m guild isn't exactly the most progressed, as turnover and RL got in the way of our casual schedule which resulted in three or four weeks of lost raiding time. But we still managed 6/7 normal, and are working on Rag, all on 8-9 hours of raiding per week.
We're nothing special...some still occasionally die to fire, or tunnel vision and die, or fail to interrupt, or whatever, and we still managed it.
Perhaps it might be something better posed for the WoW forums, but it's an honest question that I would ask of those that are still struggling on more than 1/7. What is it about the bosses? After 3 months of raiding the fights the mechanics of them have to be understood. Or are they?
Do the healing or dps requirements seem to be too much? Or are the fights too unforgiving when needing to bring a new player up to speed? Simply inconsistent attendance?
Again, I don't want to sound mean or judge anyone, I'm just trying to understand how this can happen if things were fine in the previous tier.
Sep 2nd 2011 1:20PM Heal sniping is inexcusable? Beacon of Light is pretty much *designed* for it. 25 man raiding I could see some argument, but 10 man you can't *not* snipe heals, you're just making the other healer(s) work harder by not doing free healing.
Feb 28th 2011 5:03PM "but I think another small factor is that the chasm between regular 5-mans and heroics is so wide that one of the only real things people can do..."
For some reason, I have this image in my head of The Black Knight from Monty Python and the Holy Grail standing over that little stream.
NONE SHALL PASS!
Feb 14th 2011 4:09PM "Remember, today is about the heart, not the relationship status."
As this is my first non-single Valentine's Day, I believe I can speak with authority that this is an extremely easy thing to say when you have a significant other.
A nice sentiment all the same, though. :)
Jan 31st 2011 11:17AM I use Ackis Recipe List for soothing my profession OCD.