May 19th 2010 11:38AM Dear Massively,
Please go back to the old days when I used to go to the blog and be interested in the content because it wasn't all Asian F2P games. Make a second blog for god sakes... one that's dedicated to these crappy games. Please report on relevant stuff..
In other news... Age of Conan just came out with a new expansion and the coverage here doesn't hold a candle to the F2P coverage... There is surely enough stuff to write about. WoW.com manages to constantly talk about ONE game... please cover relevant and interesting MMO games.
Nov 19th 2009 7:39PM I want I want I want... me me me... mine mine mine... now now noooww....
Aug 6th 2009 9:49AM Hmmm... Sorry Lesley but you need to approach the question better if you want it to be thought provoking.
I don't think beta testers fall into just those two camps. That's pretty silly to assume. Not only that, but I think often times the cost of holding widespread betas ends up being greater than the benefit.
I know there are NDAs and I know there are rules to keeping things tight lipped, but in my experience betas are review time. Whether people put out their reviews or hold it in until the NDA lifts... it's time to analyze and critique an unfinished product.
Listen, I'm a graphic designer. Often when people see my work before it's done they're like "really?" It's super frustrating because I have to explain to them that they don't see what's going to eventually come out of it. However, once people make a decision on what they think about something, they sit on it until you go the extra mile to prove them wrong. I mean the extra 10 miles.
For example, when I show people early work to see what they think, they take it as "oh, you want me to criticize it.." rather than also consider complimenting it. They throw out all manner of crappy suggestions (there's a reason I'm the professional artist and they're not) and then decide "well it's not what I would do, so its not good". On the flipside, if I don't show them work until it's done and awesome and say something like "hey, look what I did", they much more often than not love it. Not only that, but now they trust me so I can show them concept work and they have a tendency to trust that it will end up great despite it not being done.
Point is, I don't think betas serve all that much good and I don't think companies are leeching anything from consumers. I think they're putting themselves on the chopping block way too early and getting people decided on a game well before it's even done.
One small disclaimer, I'm not saying that everything is all one way all of the time. I'm just stating that I think betas serve gamers and their need to play MOAR GAMES and hype/buzz more than anything. Other wise, when weighting the cost/benefit of beta help versus early critique, I think it leans more heavily as a negative.
Jun 20th 2009 9:39AM In Aion CB2 now and enjoying it much more than I expected. Other than that, the truth is I'm only thinking about the Starcraft II beta....
Mar 31st 2009 11:27AM Much better! Great work!
Mar 11th 2009 5:38AM Although a 2000% increase in simultaneous players wasn't much to say (since hardly anyone was ever online before), it was a HUGE boost. It makes me happy... the game is phenomenal but it just came at the wrong time and had to duke it out with CoD4 for so long. I don't mind that it took a long time to mature, so long as I know that there will be people online and the game will be around for a long time.
Epic deserves this win... it's a great product and deserves a dedicated community.
Feb 26th 2009 10:16AM I must be crazy, but I think AoC has SO much to offer... It's weird to me how people give other crappy games such a long chance because the expectations are low..
Most people just expect AoC to be amazing or they don't play. I know lots of people who like it a lot but they're pissed at how things happened so they have a negative approach to it.
Jan 11th 2009 2:22AM Yeah I'm with Boerewors on this. All my MMORPG games are the biggest files on my computer... and I have A LOT of games on there.
Dec 27th 2008 10:14AM Hahahahahahahaha! Classic! Hahahahaha!