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  • James
  • Member Since Feb 28th, 2007

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Recent Comments:

WoW subscriber numbers still increasing, multi-boxers trivial {WoW}

Apr 6th 2009 3:28PM wtf you guys get paid to write this crap?

Enter to win a custom WoW t-shirt from and WoW Insider {WoW}

Sep 29th 2008 11:15AM Well that is a good way to never lose one's virginity

Officers betting against the raid {WoW}

Jun 8th 2008 8:15PM "Ethics of Raiding" serious business

CC: How to run instances without a net {WoW}

Mar 16th 2008 8:14PM Still, Thunderclap is pretty pimp, and in most situations in 5 mans, besides AoE pulls, I can't think of when there will be more than 4 mobs on me in melee range anyway, including SH or SL. In those places there are always casters on the big pulls, and spell reflect is helpful to keep aggro on those. For casters I can't reflect, like the Sharpshooters in SH, I still do the Thunderslap spam, but I usually just run into those groups instead of pulling them with a ranged weapon, and SS them off the bat before moving away from them so I have fewer mobs actually beating on me. I would still recommend using Thunderclap for anyone tanking without much CC, but obviously you can spam sunders or whatever else on mobs which it doesn't affect if you have more then 4 on you.

CC: How to run instances without a net {WoW}

Mar 16th 2008 7:17PM If you have 3 points in Imp. Thunderclap, as any prot spec warrior should, the threat generated from each Thunderclap is the equivalent to that of a sunder, so it really isn't efficient to tab sunders like many tanks seem to think. 5 mans are all about burst threat, so when tanking lots of mobs I usually run in with a shield block up, Thunderclap, Shield Slam, Revenge, and then Spam Thunderclaps and heroic strikes on whatever the DPS are attacking. Iif my threat is lookinggood on my main target, I sometimes tab around shield slams and revenges when they finish their cooldown, and keep up with the thunderclap spam. It makes me feel like a paladin : )

Enter to win a $5k Dell WoW Edition notebook {WoW}

Dec 14th 2007 5:34PM Alliance. I love you WoWinsider

Phat Loot Phriday: Precisely Calibrated Boomstick {WoW}

Dec 7th 2007 8:17PM Yes but thrown weapons have a global cooldown so they are at best 1.5

BigRedKitty: Smacking the Hit Cap {WoW}

Oct 10th 2007 4:26PM Hey #2, I wanted him to link the DPS meter so I could be underwhelmed. Hunters have this cool little thing called "Feign Death". Not only does it make your guy do a death animation, it also drops all aggro! It's true! So Hunters can nuke for an entire fight without pulling aggro

BigRedKitty: Smacking the Hit Cap {WoW}

Oct 10th 2007 4:07PM Hey BRK show us the DPS meter for the Gruul kill!

The dynamics of Death Knights and Warriors {WoW}

Sep 17th 2007 10:03PM I think it's complete garbage they will get to use 2Hers to tank, unless their DPS gets severely gimped. But if they get to do MS-type damage to hold aggro, and still tank effectively, that's just not fair : (