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Ulduar nerfs and Blizzard's new raid philosophy {WoW}

May 3rd 2009 1:19AM Vanilla whined about how easy BC was.
BC whines about how easy WotLK is.

Detecting a pattern here? This discussion is about 2.4 years too
late for me personally. Vanilla WoW was the best game ever developed. What WoW has become in these two expansions is a shadow of itsoriginal glorious self....yet I still play WoW. WoW is still the best game I've ever played.

11 million (or is it 12 now) people subsribe and play it, but I
still miss Vanilla WoW. I miss being an 'elitist' (or so called
elitist according to these responses). I miss 40 man raid content I miss being in the 5% that was in a raiding guild when it really meant something to be in a raiding guild. I miss having a really epic and rare character. I miss PVP before reslience and arenas. I miss logging into a major city and not looking like every other character of your same class.

Arthas: Rise of the Lich King giveaway {WoW}

Apr 15th 2009 3:22PM Enough talk! Let this be finished!

Ghostcrawler: "We still are not convinced that Warrior tanks are operating at some huge deficit" {WoW}

Feb 17th 2009 4:16PM Amen, brother. These are really the only two issues that I see as well.

Prot warriors have never been more fun to play as they are now. All of the gripes that I had in BC about them have been fixed.

WoW Insider speaks with Curse and Wowace {WoW}

Oct 14th 2008 3:32PM I *guess* I understand why this happened, but it doesn't mean I have to like it.

What's amazing to me is that wowhead is free to use, yet it continues to improve services and features after they've been bought out for a million bucks. If advertising space is worth that much on wowhead, why wouldn't it worth something for an addon site?

Breakfast Topic: New Wrath talents {WoW}

Jul 23rd 2008 10:51AM If the threat is that poor, then I'd definitely agree with your assessment that Shockwave is a weak 51 point talent and I'd probably just skip it in my build if it went live that way. There are plenty other things in that tree that are far superior.

Just curious, but are these threat numbers ones that you're parsing or are they from another site? I'm kinda chomping at the bit for some info.

Breakfast Topic: New Wrath talents {WoW}

Jul 23rd 2008 10:05AM Yea, I'm excited about the changes to the prot tree as well. I'm really curious how the change to crushing blows / shield block on a long CD is going to change warrior tanking. I think it's going to be positive for the other tanking classes and possibly a negative for the true "need" to have a warrior Main Tank.

I think Shockwave has alot of potential in terms of flexibility and raid dynamics. You have to keep in mind that there are going to be four tanking classes now and one of the biggest gripes that warriors have is multi-mob aggro/tanking. With raid slots harder than ever for a tank to get, the more that you can do makes you that much more valuable.

Whether we all like it or not, it appears the homogenizing of the tanking classes are on the way and probably here to stay.

Faction frustrations eased in Wrath {WoW}

Jun 30th 2008 11:06AM While this sounds like it would be a good concept for content NOW, I believe that this treads a thin line for when WotLK goes live. Think about when you dinged 70 a few weeks after TBC went live. Having a rep "grind" in TBC made people less apt to skipping through content and therefore made groups easier to find, especially for people who didn't level as quickly as the truly hardcore (or unemployed hah!). Basically, when you dinged 70 you started on your reps and gear. Fast forward to today...how many people actually want to run these instances?

On the other hand, I could remember dinging 70 and being quite taken aback at how many factions that there were. I remember grinding out revered rep just to get a chance to run a heroic, or concentrating on CoT rep for my helm enchant, Scryer for a shoulder enchant, or an item/recipe that required a certain faction. I would have definitely appreciated this idea back then.

WoW has definitely made some good changes in TBC also for the amount of time it takes to farm for consumables or for getting gold. I can remember farming for hours on end in the old days for flasks (who likes farming for dreamfoil, black lotus, gromsblood, etc?). The faction based-mark of illidari Shattrath flasks from exalted rep gave yet another reason to "grind" out rep, but once you've done it the time it saves in consumable farming far outweighs that investment.

I guess to tie in all this incoherent babble that I've spewed in this post...at first glance, this seems like a novel idea, but I hope that it doesn't make 5 mans too skippable.

Ten Druids go on nom spree in Kara {WoW}

Jun 5th 2008 8:38AM I was in a full druid group that cleared kara about 2 months ago. Granted, most of the group outgeared the place, but it was still the most fun I've ever had in kara.
The next week we did an all druid (with one honarary boomkin mage for high king) Gruul's.

Blood Sport: No scrubs allowed in Season 4 {WoW}

Apr 25th 2008 10:42AM I'd love to see all the arena gear be only useful for pvp combat. Make it to where it is completely unusable in any instanced part (raids and dungeons) of the game with the exception of battlegrounds and arenas. Also make it unsuable if you are not pvp flagged (obviously this would apply to pve servers). This way, the gear is used for which the purpose it was intended.

I also like the idea of the more stringent rating requirements on the gear, however, I truly hope in the future that there actually be a significant item level gap between the loot that drops in top raid content and the lastest "season" of arena gear, ideally 2 tiers behind.

Have prot warriors been left behind? {WoW}

Mar 14th 2008 12:35PM JESUS!

Did any of you people read this article before commenting? I swear wowinsider needs 'Troxed ready check' before it lets some of you post.