Skip to Content

WoW Insider has the latest on the Mists of Pandaria!
  • fhornmikey
  • Member Since Feb 20th, 2006

Are you fhornmikey? If So, Login Here.

Joystiq10 Comments
Engadget7 Comments
WoW15 Comments

Recent Comments:

PSP Go refused by game retailer as Blockbuster fiddles {Engadget}

Sep 16th 2009 8:33AM I fail to understand what Blockbuster has to do with this news post except that you want to take another jab at a dying company.

Pretty pitiful really.

Blockbuster 'summer escape pass' allows unlimited rentals for $10/week {Joystiq}

Jul 29th 2009 11:43PM Always really frustrating to hear tales like this as a store manager at Blockbuster (and yes, I know this business is dying). I ALWAYS make sure my employees know that it's important to describe in full a program to a customer. In the case of a monthly pass we make sure to let them know that if they change their mind at any time they are free to cancel (even by phone) and they will of course retain their service through whatever they have already paid for.

Admittedly, you definitely should have noticed this monthly charge on your statements, and I have little sympathy for someone who doesn't notice they're getting dinged 30$ a month for almost a year. That being said, my management staff is trained to handle most problems such as these in the store directly, and if they feel it is something beyond their decision making, they will simply inform the customer the next time I am working and it is dealt with then (either by phone or in person).

Blockbuster is definitely dying, but so are most brick and mortar rental chains. It's simply very difficult to sustain a working rental business model in the retail environment, especially when your corporate decision makers are surrounded by the same people who took the company into it's downward spiral in the first place (look at the history of the stock price and how it coincides with the, "End of Late Fees" promotion to see what I mean).

Oh and for the record, I have 6 copies of Ghostbusters for 360, 7 copies of Prototype, 10 of Fight Night round 4 and 16 of UFC. Even with this deep stocking I am almost constantly rented out, unfortunately even as a store manager I am completely incapable of controlling my own inventory, I simply get what I get from distribution. Oh, and I can't keep a working copy of Call of Duty 4 or Halo 3 to save my life. Douchebags keep renting them and returning them defective.

So hate Blockbuster if you want, hell I can't entirely blame you, there's some incredibly stupid stuff that goes on, but just know that not *all* of us are complete dicks. Some of us really are interested in running a good business and treating customers like we would want to be treated.

Arena rating requirement likely 1800 or 1900 {WoW}

Sep 5th 2007 2:23PM All the tards who saved up weeks and weeks of 200 points for their 1400 rating teams will complain about how they can't get some unbelievably nice weapon that doesn't fit their skill level as easily, everyone with any real pvp talent or competitive spirit will go on without noticing a thing.

Only affects people who suck at pvp, but why should they get the best stuff anyways? Arena is designed to be competitive after all.

Time to play banish that game mechanic {WoW}

Aug 28th 2007 12:36PM @20

There are actually things in Black Temple that do the same thing, but only to gnomes (hence we call them gnome traps). They're these little coral growths on the floor on the way through the sewers leading up to Najentus, and it is highly amusing to watch our gnomes get trapped in them every week and have to get summoned back out. (Well, amusing to me at least).

Time to play banish that game mechanic {WoW}

Aug 28th 2007 12:00PM Bunch of crybabies about raiding, if you don't want to raid, don't, but then understand that you will not get to see that portion of the content. There are still players out there (like me) that want to see this content and enjoy the raiding required to do so, and until that changes raiding will continue.

Whine whine whine.

As a side note, I'd like to know what happened to "fear will no longer be a major mechanic in Burning Crusade."

No longer a major mechanic my ass.

Haste and the need for speed {WoW}

Aug 24th 2007 11:55AM Yep, anyone that honestly thinks spell haste is useless for a shadow priest has never played one, or at least never played one at a high enough level to where they would be able to stack multiple pieces of gear with the stat.

Haste and the need for speed {WoW}

Aug 24th 2007 10:43AM @9

LOL If you are a mage and are honestly being limited by your mana pool in terms of your dps then either you blow, or your raid leadership blows.

We put a shadow priest in a mage group in every single raid and I have yet to see them run out of mana. They are CONSTANTLY vying with the rogues and our fury warrior for top DPS.

Haste and the need for speed {WoW}

Aug 24th 2007 1:47AM People react to these kind of large numbers without really considering all the theorycrafting and min/maxing that goes into them. Keep in mind that these players are cracking this kind of DPS while being placed in very specific raid groups to enable them to reach this amount of DPS.

Furi and Svag aren't hitting that DPS on their own, they're in a group with an enhancement shaman, a beastmastery hunter, a feral druid, and in the case of Furi a battleshouting warrior. This kind of fine tuning of groups is required for some of the more difficult encounters in BT/Hyjal.

My guild (Promethean on Malfurion US) currently has a slam spec warrior that frequently breaks 2k sustained dps, but once again this is because of the min/maxing we do to enable him to reach this level of damage output.

As for spell haste, it needed to get buffed, they nerfed it too hard when they decided they didn't want every caster in the game to be using Scarab/Quagmirran's due to the extremely broken nature of the buffs (at one point they were over 30% haste). Melee classes have little raid utility aside from their DPS, so it makes sense that they would be reaching peaks that might seem absurd to a player not used to this level of play.

As for melee friendly fights, it works both ways. There are some fights which require you to completely stack your raid to be incredibly melee intensive (i.e. Mother Shahraz) and some fights which practically punish you for taking melee.

Resto PvP Druid FTW! {WoW}

Aug 15th 2007 10:56AM It's amazing to me that half the writers on this blog seem completely clueless as to a lot of the things they write about.

Liveblogging BlizzCon's Dungeons and Raids Panel {WoW}

Aug 4th 2007 12:42AM Quote: "Illidari Council: this is an example of an endurance test encounter (Like any of us have seen these guys yet)"

Believe it or not... some of us have, and it is comments like this that drive this group of players away from your blog.