May 11th 2007 10:21AM How to destroy a guild? /Ginvite players in WoW.
WoW is majorly a cesspool of trash that older, proven guilds don't need. Unfortunately, raiding requires 10-15 other mouth-breathers to fill the ranks. Don't plan on forming a long-term guild in WoW, all the odds are against you.
Apr 23rd 2007 12:36AM Palehoof is an idiot, much like most of their MVPs. I'm a retired hunter and this has been discussed many, many times before. Not sure why he even bothered to make the suggestion, because it will never happen. I used to dream of ideas like this too before I realized what a POS loot game WoW is.
Now I only dream of the next big game.
Apr 3rd 2007 1:42PM Nice, this one ranks right up there with the hunter forum famous "Hunters are truly most vigorous" post.
I'm guessing babelfish, but who knows?
Apr 3rd 2007 1:28PM It should be noted that DAoC is also (for the most part) a dead game. Blizzard would never commit to something that downgrades potential income. Right now TBC is still hot, so creating servers that offer no punishment because you don't own the expansion would cost them.
Apr 3rd 2007 1:08PM Reading comprehension must not be your strong suit, similar to your flaming.
Unless they removed healthstones from arena matches, I still count that as a consumable. More to the point, you assumed I was strictly posting about arenas; the statement I made was about WoW in general.
Gear is everchanging -- new instances and items will come, so your comment about 'almost everyone has the same gear' is irrelevant. Unless of course you really think all players enter arenas only wearing gear earned through points, LOL!
Alch is correct in the fact that sponsors have no shame -- they will cover events that are profitable, can't really blame them for that.
Freehugz has summed it up the best in just two sentences. Honestly, anyone that interested in watching instanced PvP have most likely contributed to the success of youtube/google video. Sad really.
Apr 3rd 2007 11:10AM WoW is a trash game for PvP, even worse for CAL Pro.
Arenas are a joke, as a majority of winning teams are cheese (4 mages, one paladin, etc). WoW is heavily dependent on gear/enchants/consumables creating a gap between skill and time input. IF WoW is to enter the professional gaming world, they have to level the playing field. Team make-up, gear, talent spec, etc. would all need to be analyzed and set in stone for competing teams.
Doesn't sound fun does it? It's a necessary evil if you're trying to uncover real skill in WoW. Otherwise all they're sponsoring is the best geared, time-invested, PvE scrubs from around the world who most likely wouldn't last one round in StarCraft, Counter-Strike, etc. This is a strong generalization, but as a retired two year veteran (for lack of good PvP), these are my thoughts.