Jul 3rd 2010 7:41PM Tell me about it. I went from leading 10/25 mans to being a random scrub healer in 25 mans (progression guild, but still, I was the noob) and it's so much better. None of this crap about checking raid comp, attendance, explaining strats, etc. All I did was accept the raid invite and show up and do my job while watching TV and snacking on fig newtons.
Jun 29th 2010 8:43PM Just to follow up my comment, Blizzard did whatever the hell they wanted.
Jun 29th 2010 6:14PM Clearly this wasn't an intended situation. It's likely they'll walk back anything that happens because of this, such as gear, achievements, etc.
Then again, it's Blizzard, they can do whatever the hell they want.
Jun 22nd 2010 9:13PM It's not exactly news that the servers are down during a patch day...
Jun 19th 2010 10:36PM Why is so much important story relegated to second (I'd even argue, third) fiddle in WoW. Had I not an ounce of interest in the stories of this game I'd seriously have no idea who all of these people are or why they're important to protect/kill. Maybe Blizzard is afraid to implement for storytelling this deep into the game's life cycle but they really need to convey the lore of the game WITHIN the game and not in supplementary material.
I mean, the name says it all, it should supplement the storytelling within the game, not replace it. A great example is in the Halo universe, the books aren't required reading to understand what's happening, but it gives you such a deeper understanding if you read them.
That said, great article, as someone who went from years of playing Horde to check out the other side it's interesting to see how one of the Alliance's leaders is how he is and why.
Jun 18th 2010 10:38PM So I'm guessing that because of General Vezax's younger brother there's some sort of Old God influence here or is Blizzard just reusing models for the hell of it?
Jun 17th 2010 9:39PM I dunno, I can see their point of view.
When I was raiding we had a dedicated core who liked to PVP on our off nights or before raids. I can guarantee you that there'd be a hub bub when it came time to pick talents, even though we were strictly a PVE guild. I think it could go the other way as well.
It seems like they were afraid of come Cataclysm guilds just exploding as the PVPers and PVEers split up and fractured because of talents.
Jun 16th 2010 8:28PM You've got to suspend some belief.
Think of it like this, once you completed Quest X those people started to get to work rebuilding or whatever. With Cataclysm Blizzard is just making that change visible.
It's a flaw that MMOs have had for a long time but they're now starting to solve with phasing.
Jun 10th 2010 1:20PM Not necessarily. Sometimes there are spells that are useful in certain circumstances but don't need to be on the action bar the whole time. So instead of cluttering up your screen with all these buttons you can keep it just a second away from what you want to do. And since it lets you bring up the buttons at your exact mouse position it can let you focus on what you need to see instead of hunting around for a button on your screen.
Jun 10th 2010 1:17PM I was a Healbot user but then switched to Grid. I think the thing that caused me to shift was allowing a little more customization for what I needed to see in the various fights at the time. They're both great, never understood why people were so hostile to one or the other.
I've never used VuhDo though.