Skip to Content

WoW Insider has the latest on the Mists of Pandaria!
  • Tiessa Montgolfier
  • Member Since Apr 11th, 2007

Are you Tiessa Montgolfier? If So, Login Here.

BlogComments
WoW1 Comment
Second Life Insider1 Comment
Massively2 Comments

Recent Comments:

The OverAchiever: Guide to Lunar Festival 2012 achievements {WoW}

Jan 28th 2012 2:05AM I went through and did TomTom way point coordinates for all the elders and wrote it up. http://tiessawow.blogspot.com/2012/01/waypoints-for-all-elders-of-2012-lunar.html

Second Life's generation gap {Massively}

Aug 19th 2008 10:43PM So, I decided to do a bit of investigation:

SL Reports:
18-24 year olds account for 15.42% of usage time
25-34 year olds account for 34.76% of usage time
35-44 year olds account for 28.31% of usage time

The census bureau as of 2004 (the latest year I could easily google data for) Reports:
18-24 year old population is 20,971,000
25-34 year old population is 40,032,000
35-44 year old population is 44,108,000

So, accounting for population distribution, the 25-34 year olds spend slightly (~2%) more time in world, per percentage of the US population, than the 18-24 year olds.

There are a couple of caveats to this data, its from 2004 census and its only US, but since the original post tried to draw conclusions based on US child rearing habits of the past couple of decades, I don't feel too bad about using the same basic data. Also, it is usage data, not population data in SL, but I couldn't find data specifying the numbers of users of the various ages in SL.

So, given a bit of better data analysis and the relative similarity of the usage data, I feel that it's specious to conclude that the Millenials basically need things "spoon fed" to them.

Second Life's generation gap {Massively}

Aug 19th 2008 8:10PM As I commented on the original article, the population distribution needs to be accounted for. As a percentage of the eligible players of adult SL for an age group, what is their usage pattern?

The average millennial (born in 1992, age: 16), is not old enough to log into the adult grid, the raw population numbers *cannot* tell the whole story.

If there are 5 million Millennials old enough to play SL and 25 million GenXers, the you should expect, on average, 5 times the number of GenXers.

I bet that distribution is more than enough to account for the difference without getting into the relative "creativity and appreciation for free-form play" of the two generations.

Teen Machinima: Memoir of Kit {Second Life Insider}

Apr 11th 2007 2:55PM Okay, this is just sad :( It sucks that friends have to be yanked apart like this. *Two years*! that's an eternity in the web world.

Thanks for the link to this, it makes me want to go hug them all.