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  • Lunada
  • Member Since Apr 12th, 2007

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Recent Comments:

Shifting Perspectives: If you were a druid, what would your life be like? {WoW}

Aug 1st 2007 10:49AM I attack horde druids for a couple of reasons...the first being a way to test my abilities against a player as hard to kill as i...second being if they attack an allience town and give honor then i will kill them cause, although i love the tauren people (they're the only horde race i feel bad for killing), my alligence lays with the allience. Even if the attacker of my friends our my towns is a tuaren druid, i will defend it by killing the him/her if i must.

A Zhevra by any other name... {WoW}

Jul 19th 2007 12:30PM I agree with Drysc in that one need a certain connection with a game to enjoy it whether it be familiar landscapes or trying to create a character that best represents themselves. But one would also need quite a bit originality in their fantasy games.

Orc shoulders being fixed in patch 2.2 {WoW}

Jul 19th 2007 11:11AM Funny thing is that this shoulder bug hasn't affected
the shoulders of any player who turns into a Fel Orc at the netherwing ledge. Poor Orcs T.T Ur evil counterparts wave their huge assets in your face.

Mysterious Mysteries: UFO spotted above Honor Hold {WoW}

Jul 18th 2007 1:51PM Mysterious Mysteries of Strange Mysteries =P
Perhaps WoW will see Dib in the near future? ^-^

Breakfast Topic: WoW as meditation {WoW}

Jul 18th 2007 8:41AM Farming isnt so much a relaxer for as killing other players after a stressful day. After a hard day, i come hoping the horde are attacking something or run arenas a couple of times. ^-^

Some thoughts on re-rolling {WoW}

Jul 14th 2007 2:19PM I may reroll on another server as a "break" but i cant stand having all that money and ability to at least give my alts good enough armor to make the questing and boring level grinds through the starter areas tolerable. But it also is in part that for some reason as a druid player (and prob other druid players) have a hard dealing with other classes and their "one-trick-poniness" (no offense non-druids =P)

Breakfast Topic: Patch 2.U {WoW}

Jul 14th 2007 10:30AM Correction: Shaman Nova Totem does 5000hp AOE damage

Breakfast Topic: Patch 2.U {WoW}

Jul 14th 2007 10:09AM 1.) Dragonkin form: At the loss of all other forms Druids now have the ability to gain a dragonkin form. This form combines the abilities of all other forms as well as makes the druid hated by their home faction, making killing former friends and guildmates possible.

2.) Druids of the Dragonflight: This new faction is for druids only and gaining rep with them would make your home faction eventually hate you. But this faction gives the druids the ability to gain the dragonkin form.

3.) New emote: /piggyback, this new emote allows those who are at least 10lvs higher than the targeted party member to force them to carry the higher lv on their back and combined with the new trinket "A Peon's Incentive" will increase the lower lv players speed by 50% when equiped by the higher lv.

4.)New Warrior Ability: Warrior's will now have a new ability called "Time Stop". This new ability allows any speced warrior to stop time for 10 sec as well as filling up their rage bar to full.

5.)New Shaman Totem: Shamans will now have access to a new totem called "Nova Totem". This new totem with 1000hp has a 3 sec cast offensive spell that does 5000hp damage. This totem has a 20 sec cooldown.

Breakfast Topic: W... w.... warlocks? {WoW}

Jul 13th 2007 9:35AM I agree that Locks are not overpowered cause without fear they would have no chance to live with the time it takes for DOTs to tick down, pulling aggro from their pets unto them and no healing ability outside that life drain spell they would easily become a severely underpowered class. The combination of stuns and trinkets to take off fear would keep Lock skeletons piling up. Locks are fun to fight and group with ^-^ and for beginners to WoW its a nice way to experince it without getting frustrated.

Breakfast Topic: Killing the lore {WoW}

Jul 12th 2007 9:15AM I agree with #5 the bosses would be unbeatable if they were immune to taunts and stuck to the healer till death do they part as players do. And besides, for the major lore figures like archimonde it goes with the the idea of warcraft to be only able to beat such a character with a large group of players. And once Arthas is defeated im sure Blizz will think of new, more powerful enemies to fight. Who knows, perhaps a future expansion will be "World of Warcraft: Hogger's Retribution" Where hogger becomes the new Arthas-like enemy and only a raid of naked gnomes will be able to defeat him =P