Jan 31st 2009 5:46PM The one thing I would say, though, is that if they wanted to get Rogues back to single target dps effectiveness competitive with other pure damage classes, these changes would do it. (I wouldn't be surprised if some of these are what they have in mind.)
Dec 14th 2008 12:21PM Yeah, i don't get the Mary Sue either. He's established himself as a pretty legit dude through the books - the War of the Ancients (Knaak) had him and Krasus and pretty much the one-two punch that kept the world together... so, not sure why he would be a Mary Sue - he's not making up that he's important.
Relatedly, first thing I did was go /salute him (or maybe /highfive), and go /bow to Antonidas statue (after setting my hearth and finding the ninja turtles, of course)
Dalaran is cool - the amount of detail they added showed they spent a lot of time making that place intricately detailed. I was struck by the clear glass displays in the stores and loved the arcane forge.
Nov 6th 2008 2:34PM Does it come with a coke?
May 23rd 2008 9:56AM I just want to note that as opposed to many other threads, this one is 100% positive and encouraging, and though the question was about healers/tanks in game, it quickly transcended to people IRL having bonds that develop. I think this is one of the neatest things about MMOs, and WoW in particular.
I'll also add that as DPS traditionally (main rogue), I've always been a bit jealous of those bonds. Nobody really cares if the rogue does that much right, mostly only if they do anything wrong. :) I think that's why I'm enjoying healing on my holy paladin so much, I like the camraderie and kinship that's developed, though I find myself being 'classist'. I get excited to heal tankadins more, just because it's repping the same class - not sure why, but I find myself not hesitating when pugging and a paladin is tanking. hmm...
For some interesting study of these positive things, UM has a very cool section of the business school devoted to Positive Organizational Scholarship, which I think actually has application to guilds (DnT comes to mind). http://www.bus.umich.edu/positive/
Mar 15th 2008 1:02PM Our guild is Lepus Letalis (the Deadly Bunnies), founded by Dondarkko, so the ranks are (highest to lowest):
GM: The Big Carrot
Feb 27th 2008 10:51PM I know it's debatable, but I just like to point out that rogues do offer a couple other things to the game than dps - less of this in the raid situations - but I would note that we do offer better spell interrupt tools (kick, gouge, kidney shot) and lock down control (kidney shot, cheap shot) than others, along with some cc (sap). Individually they may not be as good as others, but when we are running with a pally tank, me using Expose Armor, effectively turning off the mobs attack for a period of time with stuns, and providing dps that still tops the charts - I feel a bit more useful than 'just dps'. Again, just a note, I've heard all of the reasons why there are better of each of the above for situations. I'll just keep raiding mashing 1 key, always have been a happy combat rogue :).
Jan 3rd 2008 9:28AM Please??? Enchant my desk with +15 Wowage...
Jan 2nd 2008 11:10AM Interesting discussion coming out about how people view work, personalities, ethics, habits, etc... all I can say is that it would probably be fair to change the name of the post from "Fired for a Screenshot" to "Screenshot crits job (but was likely an Execute anyway)" noting that he was likely out the door already (for more than one reason). Just worried that this guy will leave the experience only taking away that the screenshot was what ended the relationship - when there are a lot of other things at play...
Nov 29th 2007 1:11PM What about having it be something like a trap or cc? (The eternal shaman complaint.) That when someone, or something, gets near it, it has high stealth detect and freezes or roots them in place until someone else destroys the totem. That would match better with what devs want to be a 'security system' but is much more like a 'brinks home security' sign in your yard that doesn't actually do much. It also seems that it would make it more unique in function than a hunter's trap, but more detectable.